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[3.3.5][6.x] Core/Mechanic: Quest command ( .Quest Complete | RequiredPlayerKills ) #16321

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NixAJ opened this issue Jan 18, 2016 · 2 comments
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@NixAJ
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NixAJ commented Jan 18, 2016

Branch 3.3.5, rev: ac64e8f

How to reproduce:

  1. Accept the quests (13233 http://www.wowhead.com/quest=13233/no-mercy) from (http://www.wowhead.com/npc=30344/high-captain-justin-bartlett 30344)
  2. Target yourself and use the command .quest complete 13233

What happens?, whats supposed to happen?
When you use .quest complete it's supposed to show the quest as completed in your log, however instead it shows 0/15 Players Slain.

Note: It still marks the quest as completed ( but does not update the objectives for the clients log )

Using:
Branch & Rev is at the top
DB: https://github.com/TrinityCore/TrinityCore/releases/tag/TDB335.60

Extra Info:
This only seems to be the case when RequirePlayerKills > 0.

@kjanko
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kjanko commented Jan 19, 2016

Implementation for player related objectives is missing. I will write a patch tomorrow if nobody beats me to it.

@Rushor
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Rushor commented Feb 2, 2016

@kjanko: any luck so far with the pr?

@Rushor Rushor changed the title [3.3.5] Quest command ( .Quest Complete | RequiredPlayerKills ) [3.3.5][6.x] Quest command ( .Quest Complete | RequiredPlayerKills ) Feb 9, 2016
@Rushor Rushor changed the title [3.3.5][6.x] Quest command ( .Quest Complete | RequiredPlayerKills ) [3.3.5][6.x] Core/Mechanic: Quest command ( .Quest Complete | RequiredPlayerKills ) Feb 9, 2016
Aokromes pushed a commit to Aokromes/TrinityCore that referenced this issue Aug 15, 2018
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