Check if drawable is inside the viewport when drawing #7
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Proposed Changes
This PR adds support for not rendering sprites outside of the viewport.
Reason for Changes
Currently, when rendering sprites, all of them are rendered regardless of whether they are within the viewport or not. This can lead to unnecessary performance overhead, especially when dealing with a large number of sprites. By implementing the feature to not render sprites outside of the viewport, we can significantly improve the rendering performance and optimize resource usage.
(all clones outside the screen)