This project will be used mainly to demo the USocketNet as Multiplayer server for your Unity projects.
- Step 1 - Import the latest USocketNet package for Unity.
- STEP 2 - Implement the USocketNet into the game base on the official documentation.
EXAMPLE START Please read CONTRIBUTING for details on our code of conduct, and the process for submitting pull requests to us. EXAMPLE END
We use SemVer for versioning. For the versions available, see the tags on this repository.
- Caezar V. De Castro II - Initial work - GitLab
See also the list of contributors who participated in this project.
This project is licensed under the GNU GPL License - see the LICENSE file for details
- Thanks to Unity Technologies for this awesome Tank assets.