Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Day/night cycle #73

Closed
4 tasks done
Unarelith opened this issue Mar 2, 2020 · 2 comments · Fixed by #154
Closed
4 tasks done

Day/night cycle #73

Unarelith opened this issue Mar 2, 2020 · 2 comments · Fixed by #154

Comments

@Unarelith
Copy link
Owner

Unarelith commented Mar 2, 2020

  • Block lighting should change depending on the in-game time (shader-only effect)
  • Sky/fog color should change too
  • Sun and moon basic display (may require a skybox)
  • Stars (may require a skybox)
@RobertZenz
Copy link

RobertZenz commented Apr 2, 2020

Sun and moon basic display

You could allow to register a celestial body, which is simply a quad with a texture (always facing the center of the world), and the mod controls the location on the skybox with every tick of the game.

@Unarelith
Copy link
Owner Author

Yep something alike is planned as part of the Sky API, more details here

@Unarelith Unarelith mentioned this issue Jul 14, 2020
24 tasks
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging a pull request may close this issue.

2 participants