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Hello, I do not know if it is supposed to be like this but the tile transform flag is locked on rule tiles.
I am trying to do a small animation where the tile slightly changes its offset with the Tilemap.SetTransformMatrix when clicked. Normal tiles work fine but the hexagonal rule tile I am using to create the rocky edges can't be moved since the transform flag is locked and I can't seem to find any way to unlock it.
Do you know if I'm doing something wrong or is there a way to unlock the transform?
The text was updated successfully, but these errors were encountered:
Hi, for this, you may want to use Tilemap.Add/RemoveTileFlags API with the
TileFlag.LockTransform. This will allow you to adjust the transform matrix
for the Tile at a position.
Hope this helps!
Hi, for this, you may want to use Tilemap.Add/RemoveTileFlags API with the TileFlag.LockTransform. This will allow you to adjust the transform matrix for the Tile at a position. Hope this helps!
Hello, I do not know if it is supposed to be like this but the tile transform flag is locked on rule tiles.
I am trying to do a small animation where the tile slightly changes its offset with the Tilemap.SetTransformMatrix when clicked. Normal tiles work fine but the hexagonal rule tile I am using to create the rocky edges can't be moved since the transform flag is locked and I can't seem to find any way to unlock it.
Do you know if I'm doing something wrong or is there a way to unlock the transform?
The text was updated successfully, but these errors were encountered: