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Feat: Client Driven Art Pass #68

Merged
merged 25 commits into from
Dec 1, 2022
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Commits on Nov 2, 2022

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  3. dependencies updated

    fernando-cortez committed Nov 2, 2022
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Commits on Nov 15, 2022

  1. First pass of art level art updates and URP port

    jilfranco--unity authored and jilfranco-unity committed Nov 15, 2022
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  2. Added carrying animation to project

    jilfranco--unity authored and jilfranco-unity committed Nov 15, 2022
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  3. Environment Art Pass

    jilfranco--unity authored and jilfranco-unity committed Nov 15, 2022
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  4. Animation import setting edits

    jilfranco--unity authored and jilfranco-unity committed Nov 15, 2022
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  5. More environment art pass, specifically on drop zones and stoves

    jilfranco--unity authored and jilfranco-unity committed Nov 15, 2022
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  6. Dropzone ingredient animation

    jilfranco--unity authored and jilfranco-unity committed Nov 15, 2022
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  7. Animated ingredient materials

    jilfranco--unity authored and jilfranco-unity committed Nov 15, 2022
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  9. Merge branch 'develop' into feat/client-driven-art-pass (Merged using…

    … mine)
    
    # Conflicts:
    #	Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Materials/GreyBlue_Mat.mat
    #	Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Materials/GridBlue_01_Mat.mat
    #	Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Materials/GridOrange_01_Mat.mat
    #	Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Materials/URP_HDRP_ShaderGraph/ShaderGraphGrid_01_Mat.mat
    #	Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Box_350x250x200_Mesh.fbx.meta
    #	Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Box_350x250x300_Mesh.fbx.meta
    #	Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Ground_Mesh.fbx.meta
    #	Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Ramp_100x100x200_Mesh.fbx.meta
    #	Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Ramp_Mesh.fbx.meta
    #	Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Stairs_200x100x200_Mesh.fbx.meta
    #	Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Stairs_650_400_300_Mesh.fbx.meta
    #	Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Structure_Mesh.fbx.meta
    #	Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Tunnel_Mesh.fbx.meta
    #	Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Wall_Mesh.fbx.meta
    #	Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Skybox/SkyboxLite.mat
    #	Basic/ClientDriven/Assets/StarterAssets/Environment/Prefabs/Environment_Prefab.prefab
    #	Basic/ClientDriven/Assets/StarterAssets/Environment/Shaders/URP_HDRP_ShaderGraph/UrpTriplanar.shadergraph
    #	Basic/ClientDriven/Assets/StarterAssets/ThirdPersonController/Character/Animations/Jump--InAir.anim.fbx.meta
    #	Basic/ClientDriven/Assets/StarterAssets/ThirdPersonController/Character/Animations/Jump--Jump.anim.fbx.meta
    #	Basic/ClientDriven/Assets/StarterAssets/ThirdPersonController/Character/Animations/Locomotion--Run_N.anim.fbx.meta
    #	Basic/ClientDriven/Assets/StarterAssets/ThirdPersonController/Character/Animations/Locomotion--Run_N_Land.anim.fbx.meta
    #	Basic/ClientDriven/Assets/StarterAssets/ThirdPersonController/Character/Animations/Locomotion--Run_S.anim.fbx.meta
    #	Basic/ClientDriven/Assets/StarterAssets/ThirdPersonController/Character/Animations/Locomotion--Walk_N.anim.fbx.meta
    #	Basic/ClientDriven/Assets/StarterAssets/ThirdPersonController/Character/Animations/Locomotion--Walk_N_Land.anim.fbx.meta
    #	Basic/ClientDriven/Assets/StarterAssets/ThirdPersonController/Character/Animations/Stand--Idle.anim.fbx.meta
    #	Basic/ClientDriven/Assets/StarterAssets/ThirdPersonController/Character/Models/Armature.fbx.meta
    #	Basic/ClientDriven/Assets/StarterAssets/ThirdPersonController/Prefabs/MainCamera.prefab
    #	Basic/ClientDriven/Packages/manifest.json
    #	Basic/ClientDriven/Packages/packages-lock.json
    jilfranco-unity committed Nov 15, 2022
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Commits on Nov 16, 2022

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Commits on Nov 21, 2022

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  2. Updated ingredient materials

    (most notably making the purple material a lot more white to increase contrast from the purple background)
    jilfranco-unity committed Nov 21, 2022
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  3. Color adjustments

    jilfranco-unity committed Nov 21, 2022
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Commits on Nov 23, 2022

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Commits on Nov 30, 2022

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