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UnityInjector 2

.NET Mono injector for Unity3D games.
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Credits

  • Microsoft Developer Network for Reference Source and providing native C++ Windows functions/structures/enumerations documentation.
  • Unity Technologies for Unity game engine (without them, there wouldn't be so much fun).
  • Robert Giesecke for his great set of compile-time libraries (UnmanagedExports project) and for keeping it up-to-date for long time (updated 13 days ago).
  • Jämes Ménétrey (ZenLulz) and everybody else who have contributed on the memory editing library (MemorySharp & Fasm.NET project).
  • JetBrains for their high-quality Microsoft Visual Studio productivity extension (ReSharper product).
  • UnityInjector Team for developing Unity Injector 2.

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.NET Mono injector for Unity3D games.

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