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export game surfaceflags to CustomSurfaceFlags.h
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illwieckz committed Mar 5, 2019
1 parent 69acc75 commit 0390811
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43 changes: 43 additions & 0 deletions src/sgame/CustomSurfaceFlags.h
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/*
===========================================================================
Unvanquished BSD Source Code
Copyright (c) 2013-2016, Unvanquished Developers
All rights reserved.
This file is part of the Unvanquished BSD Source Code (Unvanquished Source Code).
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of the Unvanquished developers nor the
names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL DAEMON DEVELOPERS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
===========================================================================
*/

// see also engine/qcommon/surfaceflags.h for standard definitions

#define CONTENTS_NOALIENBUILD 0x00001000 // disallow alien building
#define CONTENTS_NOHUMANBUILD 0x00002000 // disallow human building
#define CONTENTS_NOBUILD 0x00004000 // disallow building

#define SURF_NOALIENBUILD 0x00080000 // disallow alien building
#define SURF_NOHUMANBUILD 0x00100000 // disallow human building
#define SURF_NOBUILD 0x00200000 // disallow building
1 change: 1 addition & 0 deletions src/sgame/sg_buildable.cpp
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*/

#include "sg_local.h"
#include "CustomSurfaceFlags.h"
#include "Entities.h"
#include "CBSE.h"

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