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Working from home
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Working from home

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VKG5/README.md

Hi there πŸ‘‹

πŸ”­ I’m currently working on

Unknown World! A truly procedural game, everything from the world to the fauna and flora populating it will be procedural :D Still a long way to go, but I'm on the right track!

🌱 I’m currently learning

  • Houdini
  • Blender Scripting (We gonna make everything procedural baby)
  • Unreal Engine 5 (C++ Scripting and Level Design)
  • Procedural Workflows for Blender and Unreal

πŸ‘― I’m looking to collaborate on

  • Ray Tracing simulation (Any project related to Ray Tracing and engines like LuxCore Render)
  • Core Engine Development (Working on a Rendering Engine using OpenGL atm)
  • Procedural Content Generation using C++/Python

πŸ€” I’m looking for help with

  • Engine Development using C++ and OpenGL

πŸ’¬ Ask me about

Feel free to reach out to me with any question you have :)

πŸ“« How to reach me:

The best way to reach me would be via email! bawagupta69@gmail.com

πŸ˜„ Pronouns:

He/Him

⚑ Fun fact:

  • I play a lot of games (mostly RPGs), play guitar, develop games and 3D assets!
  • Also started Freelancing recently! Contact me for more information ;9

Languages

C++ Python Java C#

Game Dev & Design

Unreal Engine Unity Blender Adobe Photoshop Adobe Illustrator

Editors

Visual Studio Visual Studio Code Sublime Text Jupyter

Pinned Loading

  1. OpenGL OpenGL Public

    Making an OpenGL/Vulkan based Rendering Engine!

    C++

  2. QoL_Blender QoL_Blender Public

    Some Quality of Life add-ons for Blender

    Python

  3. UE4-Projects UE4-Projects Public

    Just a Repo of my Unreal Engine 4 Projects!

    C++

  4. Blender_Projects Blender_Projects Public

    Just a small repo of my work on Blender :)

    Python 2

  5. F1-Track-Gen F1-Track-Gen Public

    A small hackathon project that is supposed to Generate a F1 Racing Track based on some positional data provided!

    Python 2 1

  6. L-Systems L-Systems Public

    This is an add-on for Lindenmayer systems within Blender

    Python 1