Unknown World! A truly procedural game, everything from the world to the fauna and flora populating it will be procedural :D Still a long way to go, but I'm on the right track!
- Houdini
- Blender Scripting (We gonna make everything procedural baby)
- Unreal Engine 5 (C++ Scripting and Level Design)
- Procedural Workflows for Blender and Unreal
- Ray Tracing simulation (Any project related to Ray Tracing and engines like LuxCore Render)
- Core Engine Development (Working on a Rendering Engine using OpenGL atm)
- Procedural Content Generation using C++/Python
- Engine Development using C++ and OpenGL
Feel free to reach out to me with any question you have :)
The best way to reach me would be via email! bawagupta69@gmail.com
He/Him
- I play a lot of games (mostly RPGs), play guitar, develop games and 3D assets!
- Also started Freelancing recently! Contact me for more information ;9