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Level together. Chapter by chapter.
A World of Warcraft addon for a group of friends who want to level from 1 to 60 together, without anyone running ahead or falling behind. You create a fellowship, invite your Adventurers, and walk the road to 60 as a book of chapters. Each chapter has a level floor, a level cap and the dungeons you clear as a group. When the chapter is done, the next one opens for everyone.
Built for WoW Forever. Until Forever is out, it is developed and tested on the retail client.

- Features: everything the addon does, page by page, with pictures.
- On this page: how it works, commands, playing at different times, status, install and license and credits.
- A fellowship is a group of characters of one faction, from any guild or none. It has two ranks: the Leader and the Adventurers. Joining is by invitation only.
- The journey is the road from level 1 to 60: a Prologue for levels 1-15, then chapters such as Heroes Awaken, 15-21 or The Wailing and the Wolf, 21-25. The Classic journey has 15 chapters.
- Each chapter has a floor (the lowest level) and a cap (the highest). Its dungeons open when every Adventurer has reached the floor. The chapter is complete when its dungeons are cleared; a chapter without dungeons is complete when everyone has reached the cap. Then the next chapter opens for the whole fellowship.
- A dungeon is cleared for you once you were in the group for every boss that counts, in one run or over several. A boss kill counts when enough Adventurers of the fellowship are in the group (4 by default).
- Each dungeon in a chapter is Mandatory, a Bridge (it belongs to the next chapter but may be run now) or Optional (it never holds anyone back).
- Stay at or below the cap until the chapter is done. The rules say how strict that is, and fellowship runs may take you a level further.
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/jtf: open or close the book (or click the minimap button) -
/jtf chapter,/jtf heroes,/jtf quests: open those pages -
/jtf photo: the group photo -
/jtf settings: Settings
Adventurers' addons talk to each other with whispers in the background; nothing goes through a server. Every addon keeps its own copy of the fellowship and catches up from the others when you log in, so changes made while you were offline arrive once someone who has them is online. In dungeons and during boss fights the game holds addon messages; they go out when you leave. Characters you have not played for a while show "as of" when you last did.
This is a beta. Version 1.0 comes when WoW Forever launches: the addon will be tested there, and its dungeon and raid lists brought in line with Forever's.
Everything in Features is built and checked with the addon's own self-test and screenshot tour on retail, with one account.
Tests with two or more real accounts are still to come. Everyone in a fellowship should use the same version.
Please report problems as GitHub issues, with a screenshot and the text of any Lua error (/console scriptErrors 1).
CHANGELOG.md lists what changed.
Install it with the CurseForge app, or download the
zip from the latest GitHub release and unpack it
into World of Warcraft/_retail_/Interface/AddOns/ (the folder must be called JourneyTogetherForever). Restart the
game fully after installing or updating, then type /jtf.
MIT License, see LICENSE. Copyright (c) 2026 Vaderstrom.
- Dungeon and boss data comes from the game's own data tables, via wago.tools.
- Questie, Dungeon Journal, Attune and Lore Forever are other people's addons. Journey Together Forever only opens them when you have them installed; none of their data is included.
Journey Together Forever is designed and developed by Vaderstrom. Claude, Anthropic's AI assistant, has assisted in its development.