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Replies: 32 comments 62 replies
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Hello, great work with all this hacks, reworks and restoring cut content, thank you a lot. Can we have back in game Kaminarimon(I heard that it was a old name for Thunderballmon) and\or WereGarurumon? From what I learned, they both are in game code, ready to use, but dont have own models that was added in Card Battle. |
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Hey! I didn't see a text file to follow for evolution, where should I be looking for that? |
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Hi Vice, It's possible to add more maps to the game? I've been working on some special maps variations for some of the new events/zones on your patch, like the new boss battles at the spore area or the events before the weregarurumon battle. I would like to share my progress with you but first I wanted to ask if it is possible to add maps that are not in the vanilla game |
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Como faço para entrar no discord? percebi que vocês mapearam boa parte do código do digimon world então vou fazer um programa que lê o código mapeado para que seja mais simples de fazer modificações no jogo e outras pessoas consigam fazer mods para esse jogo de forma simples sem entender de HxH. |
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is it possible to change setting mid game? the tech boost i got from spit fire fells kinda too strong in the early game so i wanted to remove it or increase the dificulty but dont want to start a new save. the idea is good but i fell like the boost is too big to justify using anyother techs once you learn the boosted one |
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Hello, I've seen what you done with Poyomon being able to say which evolution your digimon is going to turn into. I was thinking if it was possible for Poyomon (or some other NPC) to also tell you how much time your digimon has until they evolve and, in case of Champions, how much time they still have to live if you don't evolve them. |
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It would be interesting to replace the title screen with this image from the physical Japanese game cover. I have a friend who is an experienced illustrator, who says he could restore and repurpose this image to create a nice title screen for the game. If you are interested let me know and I will have my friend restore the image to suit your needs. |
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It would be interesting to have your hack, when you start the game, give you the option to select the language. And you can have your hack in Spanish, English, Japanese, or as many languages as possible. That would bring the game community together, having a single game for everyone, multilingual. |
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hi im majinwolf. Are you planning to add a marker that indicates how many hours your digimon has left to live? It would also be good if you added another marker that indicates how much time your digimon has left to evolve. |
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I also thought it would be interesting when the player reaches a certain tamer level. to add some things like a non-perishable portable potty, that is, one that appears in the menu, just like the fishing rod does and when the digimon wants to go to the bathroom, press the portable potty icon and the digimon defecates. the bathroom, that would make that improve discipline and happiness, but nevertheless so that the conventional batteries do not become obsolete, it will make them increase happiness and double the discipline of the portable potty. I would also make it so that when the player increases his tamer level, he gets more money, and with another tamer level increase, the digimon would drop more money (it would eliminate the infinite money bug of mojyamon). In short, it makes better use of the tamer level mechanics so that the player feels an incentive to want to improve it. |
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in your changelog.
can yo say what itens you changed? Another question, did you add any specific items to reduce the lifespan or reset it? |
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Ok, my question is something that I have tried hacking before but with no success: Is it possible to hack the game and let Angemon learns "Thuder Justice"? I'm not asking you to make a patch, but if you can help me telling what are the offsets I need to change, I would be really happy. He is my favorite Digimon, but I don't like to play with him because I hate most of his attacks. Devimon, on the other size (my second favorite) has two of my favorite attacks wich are TJ and Ice Statue. |
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about the usefull itens patch... 1 - Digipine, why not put it to sell in the gym i only found seeling in shogungekomon? 2 - Still talking about Digipine, the efects of the item is lasting forever (even when my digimon become digitama)... in my test the only way too stop the buff is eating another training item, i dont have tested other training itens yet to see if have the same problem... 3 - Still talking about Digipine and other items, why not make a better description about some itens like: Digipine - Boosts ALL training effects. (i have way more suggestions, if u want i cant list all...) 4 - Gekomon seeling moldy meat (?), why not put to sell digiseabass? |
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One question @Vicen04 which tools I need to use in order to edit the game text? |
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I'm using your mod as a base to implement some fixes. I've kept the vanilla mode, Myotismon, and the Quick Battle Text, so I've fixed the vanilla vending machines and added your restaurant fix. Then, I went through all the text and replaced all written-out numbers with digits (just money and stats), along with some typo corrections and adjustments to improve how everything fits and looks in the text boxes. There's something that's caught my attention. In the chart, the Digimon groups are organized by type, except for the Ultimates. Is there a way to reorder them? I suppose it shouldn't be too hard if I can find the right addresses... I looked at your patch that enables the extra Digimon in the chart, but it seems you're using different addresses for that, so I'm kind of in the dark here... Where should I look? |
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Alright, I finished reorganizing the chart. In the end, I realized that the original order of the Ultimates makes more sense than it seems, so I only moved things around a little bit. That said, I left the 3 Megas in the Champion section, so now there are only Ultimates in the orange zone. Here is the patch: dwv_custom.zip A Vice patched ISO is needed, with this config:
Changes:
Use whatever you need @Vicen04 |
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Since there's already a decompiler for DG files, I've started working on my own hack. Honestly, I just want something relatively simple, but I don’t have much knowledge, so I’m examining everything I can and using your bugfixes as base. For now, I have revised all the game’s text and fixed quite a few bugs in the scripts. Right now, I’m trying to implement fixes for the HUD and the status menu. I see this in your code: I understand the first two are the positions of the happiness and discipline bars, but I don’t know what the last two do, I don’t see any obvious changes. I’m also looking into how to implement your fixes for the stats screen, the virus bar, the happiness stat, etc, and the Gigadramon spite fix for the tournaments. After this I want to replace Panjyamon for WereGarurumon, fix Gigadramon, change acouple of techs, add the evo items to the Merit shop and add the extra digimons to the respective tournaments. Maybe I'll try a R-MetalGreymon > Gigadramon replacement if I feel motivated enough. It would be quite grateful if you can poitn me in the right direction. |
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Thanks. One more thing, were I can find the stat screen and savegame screen changes? |
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First off i just want to say amazing work |
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Excellent work with all the hacks and mods! |
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Loving the mod. Thank you for the crazy hours you must have put in. I'm trying to find the details of what guardramon upgrade will evolve which digimon. I know the og was mamemon. I believe metal greymon is one of the new ones. Is this info available anywhere? I can't find it in the spreadsheets or changelog, but I feel like I've read it somewhere already? Also, I think I may have installed patch 2.0. If I install a newer patch, will I be able to still use the old save? |
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God! You’ve polished the menus spectacularly… There are still a few small details left, but it’s an incredible piece of work. Thanks for your work, seriously. |
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Im sorry if this is already stated somewhere but couldnt find any info about it, but im trying to play with the "true hardcore" patch, i tried with nerf tech boost and effect boost and various options, but didnt find a way to change it. Im randomly getting 9999 dmg from enemies and my digis tech, it doesnt seems to be tech boost because its happening on various tech (IE magma bomb with agumon agumon) and i dont seem to find a way to play true hardcore without that 9999 dmg rng, is it a feature or is it bugged? thanks in advance |
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You have a detailded changelog on the latest script fixes? I've also saw you added MetalGarurumon and WarGreymon as bosses, so you found a way to add new model data to the SLUS. How this was done? |
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Thank you very much for this hack. Is the ??????? option in the Tools section of the installer something that can be revealed somehow or is it just a feature that isn't currently implemented? |











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