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Scripts to help converting a 3D volume texture into a WebGL compatible 2D atlas of slices

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Atlas Conversion Scripts

Introduction

This repository contains some scripts to help converting 3D volume data into a WebGL compatible 2D texture atlas.

The scripts allow you to generate an atlas from different types of volume data sources. This are the supported data types:

  • Common image formats like PNG, JPEG... which are supported by PIL
  • DICOM
  • RAW
  • NRRD

Also, there is a template script you can use to adapt it to your own volume data type.

Documentation

You can found the necessary information about how you can use the scripts and how to visualize the atlas on the wiki.

Set-up

To easy install the required dependencies we provide Anaconda environment files.

Windows

conda env create -f environment.yml
activate volren-atlas

Linux

conda env create -f environment-linux.yml
source activate volren-atlas

Related Publication

  • John Congote, Alvaro Segura, Luis Kabongo, Aitor Moreno, Jorge Posada, and Oscar Ruiz. 2011. Interactive visualization of volumetric data with WebGL in real-time. In Proceedings of the 16th International Conference on 3D Web Technology (Web3D '11). ACM, New York, NY, USA, 137-146.

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Scripts to help converting a 3D volume texture into a WebGL compatible 2D atlas of slices

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