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Releases: Vurdith/kryeo-releases
Releases · Vurdith/kryeo-releases
Release list
0.21.0
Faster sends
- Sending is about three times faster. A shop design with 121 pieces went from 34 seconds to 12 when its images are exported again, and sending a design you have not changed takes a few seconds.
- Affinity exports each piece without redrawing the page in between, Studio's check no longer waits for images Studio is not drawing, and Affinity draws the design for the check while Studio builds.
Missing fonts
- When your design uses a font that is not installed, Affinity draws it in a stand-in font, and so did Studio. The send result now names the font and offers to install it from Roblox Studio's own copy, for your user only. Close and reopen Affinity, then send again, and the text is built in the real font.
Every piece in its place
- Kryeo works out where each piece belongs on any screen and checks it against Roblox's own layout on a phone, a tablet, a laptop and a desktop. Each device shows how many pieces are in place.
Fixes
- When Studio's window is behind others, the Studio picture Kryeo draws no longer shows what a scrolling window hides, and pieces partly scrolled out of view are compared by the part that shows.
- The send result is shorter: each kind of note is said once, with the pieces it is about, and text that is hard to read is a note about the design rather than a difference.
0.20.1
Fixes
- A panel inside a full-screen frame, such as a shop over a backdrop, keeps its shape and its place in Studio on screens of any size, instead of stretching and drifting off to one side.
- Scrolling windows get the right canvas size in Studio, Rojo and the framework exports, so the cards inside sit where they were designed.
- Text in Studio is the size it was designed at on smaller screens, instead of up to 8% bigger.
0.20.0
Buttons that work in Play
- New in Send to Studio's settings: Wire buttons. Buttons named after a screen open it (
ShopButton,OpenInventory), andClose,BackorXclose the screen they are on. Each screen gets a smallButtonsscript, so the UI works as soon as you press Play. - The send lists what each button was wired to, and which buttons do nothing yet, with the name that would wire them.
Photoshop files
- Open a
.psdfrom Home or the Scan page. Affinity opens it, and Kryeo scans and sends it like any Affinity design. Text stays real text. - Before opening, Kryeo names the layer styles Affinity cannot bring across (satin and pattern overlays) and the layers that use them, so you can rasterise those in Photoshop first.
Fixes - Exporting and sending no longer leave your Affinity document marked as changed.
- The larger layer picture in the Scan inspector shows again.