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VoidLaunch 1.0.14
Changes in this push
Changes included since v1.0.12:
Fix release changelog generation (f47cb93)
Delimit the PowerShell variable before the trailing colon so the per-push release-notes step parses correctly on the GitHub Windows runner.
Add library management and animated update QoL (79acb78)
Add automatic library recovery with three rotating backups, process-tree session tracking, folder pause/exclusion controls, named collections and tags, single-instance activation, and an in-app notification center with Undo actions.
Make update and version downloads cancellable with theme-colored animations, keep the selected sidebar tab highlighted, move game logs into the active VoidLaunch data directory, and generate detailed per-push changelogs for GitHub Releases.
Detailed changelog
- Added automatic rotating library backups and recovery from a missing or damaged
library.json. - Added child-process tracking so launchers that hand off to the real game keep counting playtime until the game closes.
- Added a Game Folders page with pause, one-folder rescan, subfolder exclusions, removal choices, and Undo.
- Added named collections and comma-separated tags on each game page.
- Added single-instance protection; opening VoidLaunch twice now brings the existing window forward.
- Added a themed notification center and animated toast messages, including Undo for game, folder, scan-result, and play-session removal.
- Added cancel buttons and smooth, theme-colored download animations for app updates and older-version downloads.
- Added an animated theme-colored marker for the active sidebar tab.
- Moved game session logs into
VoidLaunchData\GameLogsand safely migrates the oldLogsfolder without overwriting different files. - GitHub Releases now receive an automatic per-push changelog instead of generic generated notes.
Download
Download VoidLaunch.exe below. It is the complete self-contained app; no installer or separate .NET download is needed.