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MatchWire - v0.6.1

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@WardLordRuby WardLordRuby released this 15 May 20:52
· 121 commits to main since this release

Server Statistics and Server Browser

MatchWire v0.6.1 brings some visualization to the Filter command. You can now see total servers + players for each of the master servers as well as a detailed server browser of servers that met your filter parameters. Displaying server name, game mode, map, players, bots, max slots, has password, server version, region, and the connect address.

New Features

  • Display statistics with the --stats argument!
  • Win10 users: The pseudo console window is now hidden after a success launch of HMW
  • Windows Console Host users: when HMW is a child process of MatchWire the close button is no longer usable to prevent accidental forceful closes of the game
  • MatchWire will now leave the game console automatically when the game is closed but MatchWire remains open
  • Lots more error conditions are displayed when entering an invalid command

Bug fixes

  • Fixed some ansi error code parsing issues
  • Fixed duplicates not properly being filtered out during certain combination of filter flags
  • Non responsive servers are now not added to connection history when attempting to connect via console command
  • Fixed a parsing edge case that wouldn't correctly determine the type of server connection
  • Fixed some missed logging messages

Misc

  • The filter command now notifies if duplicate servers are found. This makes it less confusing of why at times the found count did not match the count added to favourites.json.
  • Changed ip address location lookup provider after prior had a brief outage (new provider does not require a key making it much easier to build from source)
  • Reduce time waiting for game to close in some cases
  • Connection history has been updated to match the new table formatting