Skip to content
This repository was archived by the owner on Apr 17, 2022. It is now read-only.
This repository was archived by the owner on Apr 17, 2022. It is now read-only.

Crash when selecting a turret in the unit design screen #2209

@wzdev-ci

Description

@wzdev-ci

resolution_fixed type_bug | by info@...


Steps to reproduce: Go to unit design, select a body and propulsion, at least one of which needs a non-ascii character in its name, select a turret (possibly repeat the last step until the crash).

This is a strange problem. It doesn't happen (in an obvious way) on Linux, and it doesn't happen (so far) with the English language setting. It does happen on qt-trunk though (as well as 2.3.5, 3.0 and master). Happens in both skirmish and campaign. On Linux, it doesn't happen (so far) when the first turret is selected, it can take a dozen clicks (speed doesn't matter). On Windows, it seems to crash instantly in the campaign, but not skirmish. Possibly some memory corruption again...


Issue migrated from trac:2209 at 2022-04-16 06:39:52 -0700

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions