Releases: Wemino/VorpalFix
Releases · Wemino/VorpalFix
VorpalFix 2.3.1
VorpalFix 2.3.0
- Add 'CustomControllerBindings' for additional controller commands.
- Pressing the Left Stick while pressing any D-pad button will save the current weapon to that D-pad key.
- Pressing the Right Stick + 'A' will execute a quick load.
- Pressing the Right Stick + 'B' will execute a quick save.
- Improve 'FixStretchedGUI' to capture screenshots taken when saving in the 4:3 aspect ratio.
- Improve 'DisableLetterbox' to slightly zoom the FOV during cutscenes.
- Improve 'AutoResolution' to automatically adjust the game's resolution to match the screen resolution only during the initial startup.
- Minor bug fixes and optimization.
VorpalFix 2.2.0
- Added an in-game menu to edit some of the INI configurations, more details here. (Teamwork with @CRASHARKI)
- Improve 'FixStretchedGUI' for ultrawide configurations with an extended border made by @CRASHARKI.
- Fix ï missing in the font texture. (Thanks @CRASHARKI)
- Remove 'EnableDevConsole': The console behavior is now similar to the original 2000 version of the game and can now be toggled in-game using the default key F2, which can be rebound if desired.
- Improve 'DisableLetterbox'.
- Removed some settings from the INI to make it less bloated.
VorpalFix 2.1.0
-
Improved Controller Load Screen #11 (Thanks @CRASHARKI)
-
Fixes for PC and Console menus #13 (Thanks @CRASHARKI)
'FixLocalizationFiles' has been added for #13 to work -
Improve 'EnableAltF4Close'
-
Remove 'AnisotropicTextureFiltering' to only have 'MaxAnisotropy' instead.
-
Minor bug fixes and optimization
VorpalFix 2.0.1
- Improve 'FixSaveScreenshotBufferOverflow' to save undistorted images at specific resolutions, such as 1366x768
- Fixed vertical alignment for two-line messages in dialog box to match console versions
- Added missing PC settings in the console version menu (Thanks @CRASHARKI)
- Fix the "Camera Distance" slider in the menu (Thanks @CRASHARKI)
- Add 'Disable8BitAudioAsDefault' - Prevent 8-Bit audio from being set as the default for new configurations
VorpalFix 2.0.0 - American McGee's Alice: Definitive Edition
- Add support for the "American McGee's Alice" title screen from the console versions
- Add support for Anisotropic Texture Filtering
- Add a fix related to menu timing issues during rapid transitions
- Add a workaround for the main menu issue when using Proton (Linux)
- Add scaling for the legal screen
- Improve the scaling for the menu borders on non-16:9 aspect ratios
- Fix 'AutoResolution' to remember when the resolution 640x480 is choosen
- Add 'Alice2Path' in the configuration to set a custom path for Alice: Madness Returns
- Add 'DisableCursorScaling' in the configuration to prevent automatic adjustments of the cursor size
- Add 'CustomSavePath' to set a custom path for saving the game's data
- Adjust the position of the save icon to be more accurate to the console version when 'ConsolePortHUD' is enabled
- Adjust the vertical alignment of the text in the dialog box for two-line messages, similar to the positioning used in the console versions
- Add "Resolution" and "Fullscreen" settings to the controller menu
- Add original Quit screen with Controller Button prompts (Thanks @CRASHARKI)
- Fixed an issue on the PlayStation controller screen where the D-Pad and left stick controls were incorrectly swapped
- Fixed scaling for the "Press Any Key" dialog box in the control settings
- Replace the "injector" dependency that was unnecessarily increasing the size of the executable
- Added some missing imports for
winmm
which could break if used with other.dll
mods
1.2.1
1.2.0
1.1.0
Add:
- DPI Fix
- Alt+F4 to close the game
- Borderless Fullscreen
- Disable Letterboxing during cutscenes
- HUD positioning similar to the PS3/Xbox360 console version.
Remove/Replace:
- Ultimate ASI Loader dependency (now it's own
winmm.dll
override) - "ForceFullscreen", replaced with a fix "FixFullscreenSetting"
- "AutoResolution", now used to set the screen resolution when none is set
Fix:
- Mouse cursor not scaling