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Note: This information and much more is now in the Open Watcom Developer's Guide. To produce a PostScript version go to docs\ps and run wmake hbook=devguide If you have everything set up correctly, you should end up with devguide.ps which you can print or view. ------------------------------------------------------------------------------- Getting up to Speed on Open Watcom ================================== Here's a quick intro on the build layout and build process. Original Sybase build tree was more or less fixed to d:\, Open Watcom is more flexible and the build tree root can be located anywhere. Where this file refers to d:\, substitute your Open Watcom root location (stored in the owroot environment variable). 1) Default build machine layout: d:\ bld - this is the root of the build tree each project we build has a subdirectory under d:\bld for example: d:\bld\cg - code generator d:\bld\cc - C compiler d:\bld\plusplus - C++ compiler etc. (see projects.txt for details) build - various files used by building tools of most interest are the .ctl files - scripts for the "builder" tool (see below) and make files (makeint et al.). docs - here is everything related to documentation, sources and tools distrib - contains manifests and scripts for building binary distribution packages contrib - 3rd party source code which is not integral part of Open Watcom. Contains primarily several DOS extenders. --------- build/bin - this is where all build tools created during phase 1 are placed. rel - this is default location where the software we actually ship gets copied after it is built - it matches the directory structure of our shipping Open Watcom C/C++/FORTRAN tools. Note: the rel directory structure is created on the fly. location of rel tree can be changed by OWRELROOT environment variable ------------------------------ 2) To set up a new machine, modify setvars.bat/setvars.cmd/setvars.sh to reflect your setup. See comments within the file for additional information. WARNING: Some platforms (notably Windows 9x) require DOS style line endings in batch files. If source files were moved from a UNIX platform. as is the case with ow_daily.tar.bz2, you must make sure that line endings are properly converted. Loading the batch files in an editor such as EDIT and saving them is one way to do this. WARNING: Documentation build requires external(non-Open Watcom) tools which is not available to every supported platforms. It requires special setup. For more details read docs/howto.txt file. ------------------------------ 3) Build process: Build process consists from two phases. First one creates minimal set of OW tools which are sufficient to build full OW. Second one build full OW by minimal set of pre-build OW tools from phase 1. Overall build process are handled by two scipts. buil.bat/build.cmd/build.sh Build all software. It builds minimal set of tools necessary for building system (wmake, builder and rm tools). Next run first and second build phase. clean.bat/clean.cmd/clean.sh Erase all object files, exe's, etc. created by any part of build process so you can build everything from scratch Bellow is list of supported compilers. OW for 16/32-bit hosts OW for 64-bit hosts build OS supported compilers supported compilers DOS Open Watcom - OS/2 Open Watcom - Windows 32-bit Open Watcom, Visual C++ - Windows 64-bit Visual C++ Visual C++ (for x64 target) Linux x86 32-bit Open Watcom, GCC - Linux x64 64-bit GCC GCC (for x64 target) Note: OW for 64-bit hosts can be build only on appropriate build OS, because it uses native 64-bit compilers (OW doesn't support 64-bit targets) We use the Open Watcom C/C++ compilers and Open Watcom wmake to build our tools, but at the top level we have a tool which oversees traversing the build tree, deciding which projects to build for what platforms, logging the results to a file, and copying the finished software into the release tree (rel), making fully automated builds a possibility. This tool is called builder. See \bld\builder\builder.doc for detailed info on the tool and the source if the documentation doesn't satisfy you. Here's how we use it: Each project has a "builder.ctl" builder script file. If you go to a project directory and run builder, it will make only that project; if you go to \bld and run builder, it will build everything the overall build uses \bld\builder.ctl which includes all of the individual project builder.ctl files that we use. Note that if you run builder, it will traverse directories upwards until it finds a builder.ctl (or it hits the root and still doesn't find anything, but then you must have done something wrong). Results are logged to "build.log" in the current project directory (or d:\bld), the previous build.log file is copied to build.lo1. Common builder commands: builder boot - first build phase (bootstrap), create all tools necessary for building OW (phase two) builder bootclean - erase objects and tools, created during first build phase builder build - second build phase, build the software builder rel - second build phase, build the software, and copy it into the "rel" release tree builder cprel - copy software into the "rel" release tree builder clean - erase object files, exe's, etc. created during second build phase so you can do second build phase from scratch builder docs - build all documentation builder docsclean - erase all objects, etc. created during documentation build so you can start documentation build from scratch builder test - run all automated tests Many of the projects use the "pmake" features of builder (see builder.doc). To determine what to build, pmake source is in \bld\pmake. Each makefile has a comment line at the top of the file which is read by pmake. Most of our builder.ctl files will have a line similar to this: pmake -d build -h ... this will cause wmake to be run in every subdirectory where the makefile contains "build" on the #pmake line. You can also specify more parmeters to build a smaller subset of files. This is especially useful if you do not have all required tools/headers/libraries for all target platforms. For example: builder rel os_nt will (generally) build only the NT version of the tools. A word of warning: running a full build may take upwards of two hours on a ~1GHz machine. There is a LOT to build! This is not your ol' OS kernel or a single-host, single-target C/C++ compiler. It is generally possible to build specific binaries/libraries by going to their directory and running wmake. For instance to build the OS/2 version of WLINK you can go to \bld\wl\os2386 and run wmake there (note that the process won't successfully finish unless several required libraries are built). Builder is useful for making full builds while running wmake in the right spot is handy during development. ------------------------------ 4) Getting more information: If you have any further questions (and you will if you're serious), visit http://www.openwatcom.org/ and subscribe to the Open Watcom newsgroups at news://news.openwatcom.org/, particularly openwatcom.contributors.
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