This Plugin is part of PorjecctCore V2 PorjecctCore V2
UI Is separated to this plugin : CoreUI
Algoritm to generate procedural Level using premdade Meshes ' Uses the concept of Wave Function Collapse
- Base Procedural Actor
- Debug UI
- Mesh Generation From Code
- Modular Structure
- Easily expandable
- Totally Random
- Has some mesh overlap issue
- Custom probability Not Applied
- 4096 Tiles , 64x64 Grid