MarqueeLabel is a UILabel subclass adds a scrolling marquee effect when the text of the label outgrows the available width. The label scrolling direction and speed/rate can be specified as well. All standard UILabel properties (where it makes sense) are available in MarqueeLabel and it behaves just like a UILabel.
If you're implementing a project in Swift, be sure to check out the Swift version of MarqueeLabel!
- Clone MarqueeLabel from GitHub, and check out the demo project.
- Read the MarqueeLabel CocoaDocs documentation.
- Take a look at the special notes section to be aware of any gotchas.
- Drop in MarqueeLabel as a replacement to your lengthy UILabels!
- Help out with bug fixes and new features.
CocoaPods is a dependency manager for Objective-C, which automates and simplifies the process of using 3rd-party libraries in your projects.
If you use CocoaPods, you can install the latest release version of MarqueeLabel by adding the following to your project's Podfile:
pod 'MarqueeLabel'
- Add MarqueeLabel.h and MarqueeLabel.m to your project.
- Add QuartzCore.framework to your project frameworks.
- Import MarqueeLabel.h and replace your UILabels with MarqueeLabels as needed.
Note: MarqueeLabel uses ARC.
MarqueeLabel supports scrolling the label, at either a defined rate (points per second) or over a duration (seconds), whenever the length of the label's text exceeds the space available given the label's frame. There are several options for the marquee type, and the default is MLContinuous
(which looks just like what Apple typically uses). The animation curve of this scroll can be defined, and defaults to UIViewAnimationOptionCurveLinear
. MarqueeLabel also features an optional fade at the left and right edges of the view, in order to fade the label text into the background rather than simply being clipped off.
To use MarqueeLabel, replace:
UILabel *lengthyLabel = [[UILabel alloc] initWithFrame:labelCGRectFrame];
With:
MarqueeLabel *scrollyLabel = [[MarqueeLabel alloc] initWithFrame:labelCGRectFrame duration:8.0 andFadeLength:10.0f];
This creates a MarqueeLabel that will scroll across its content in 8.0 seconds, and adds 10.0 point long fade at the left and right boundaries.
If you'd rather have a label that scrolls at a specific rate (points per second), instead of completing the scroll in a specific time frame, you can use this instead:
MarqueeLabel *scrollyLabel = [[MarqueeLabel alloc] initWithFrame:labelCGRectFrame rate:50.0 andFadeLength:10.0f];
If you're using Storyboards/Interface Builder you can create a MarqueeLabel instance by adding a normal UILabel view to your Storyboard, and then manually changing the view's class to MarqueeLabel
in the "Custom Class" field of the Identity Inspector tab of Xcode's Utilities panel (the right-side panel).
Note: If you forget to change the Custom Class field to MarqueeLabel
and then try to access/set MarqueeLabel-specific properties in your code, you will get crashes!
You can then configure the normal UILabel properties, as well as most of the MarqueeLabel configuration properties, via the Attributes tab of the Utility panel!
Check out the MarqueeLabel documentation for more about all the features, including:
- Bulk-manipulation class methods to conveniently restart, pause, and unpause all labels in a view controller
- Scrolling direction: left->right, right->left, and continuous looping (both left and right)
- Label edge fades
- Pausing/unpausing mid-animation scrolling of the label
- Tap to scroll
MarqueeLabel tries its best to automatically begin scrolling when appropriate, but sometimes the way your view/view controller appears onscreen can trip it up.
To combat this, you can try:
- Using the
restartLabel
instance method to "manually" start scrolling on a MarqueeLabel - Try using the bulk manipulation class methods - but note that these don't currently play well with UIViewController containment. You'll need to pass them the lowest UIViewController in your heirarchy.
As noted above, MarqueeLabel can sometimes have trouble detecting when the scroll animation should start. This is particularly true when you've placed it in UITableViews/UICollectionViews, although Release v2.0 has improved this somewhat.
Usually you'll configure the MarqueeLabel instance when building the cell in tableView:cellForRowAtIndexPath:
(or similar for UICollectionView), but at this point the cell is not onscreen so MarqueeLabel will not begin the scrolling animation. Even when the cell is eventually placed onscreen as the user scrolls, due to timing it's possible that the animation will not fire.
To make sure the scrolling animation does begin as the cell scrolls onscreen, you can use the the restartLabel
method on your MarqueeLabels inside the tableView:willDisplayCell:forRowAtIndexPath:
delegate method (or similar for UICollectionView).
That said - the UITableView/UICollectionView best practice is to minimize things like excessive animation, subviews, and custom drawing in your cells, in order to get glassy smooth scrolling. The ever-increasing speed of iOS devices is making smooth scrolling easier and easier to achieve, but in general I would recommend against allowing your labels to automatically animate during user scrolling of the UITableView/UICollectionView. I suggest holding scrolling or labelizing the labels while the user scrolls.
Using the labelize feature will cause a MarqueeLabel to act like a normal UILabel - including the line break mode you've set. This could cause the ellipsis (...) to appear if you leave the lineBreakMode
property as the default NSLineBreakByTruncatingTail
.
If you simply wish to pause scrolling with the label at the "home" location, set the holdScrolling
property to YES
instead. The automatic scroll animation won't restart until you set holdScrolling
back to NO
.
Sometimes MarqueeLabel will fail to auto-restart upon the dismissal of a modal view controller or other view controller which blocks the view of your view controller. It's not always necessary, as sometimes the scroll animations will continue happily in the background. However, see the Important Animation Note section below.
MarqueeLabel is based on Core Animation, which does cause some problems when views appear and disappear and the repeating animation is stopped by iOS and does not automatically restart.
To combat this, MarqueeLabel provides a few class methods that allow easy "restarting" of all MarqueeLabels associated with a UIViewController. Specifically, the class method restartLabelsOfController:
should be called by your view controller (which passes in self
for the controller
parameter`) when it is revealed or about to be revealed. Keep in mind that presenting a modal view controller can pause repeating UIView animations in the controller that is being covered!
controllerLabelsShouldLabelize:
and controllerLabelsShouldAnimate:
are for convienience, allowing labelizing and re-animating all labels of a UIViewController. Labelizing can be useful for performance, such as labelizing all MarqueeLabels when a UITableView/UIScrollView starts scrolling.
- Ideas?
Charles Powell
Give me a shout if you're using this in your project!