A sandbox project for experimenting and learning Unity’s physics system.
- Start Date: September 15, 2025
- Status: Ongoing research & experiments
Note: This is a placeholder. Sections will be added as the project grows.
- Introduction
- Examples & Experiments
- Installation
- Usage
- Contributing
- References
UnityPhysicsLab is designed as a hands-on learning platform for Unity’s physics engine.
Explore Rigidbody interactions, collisions, forces, joints, and other physics-based mechanics in a sandbox environment.
This project aims to help:
- Beginners understand Unity physics basics
- Developers prototype physics interactions quickly
- Enthusiasts experiment with creative simulations
- Clone the repository:
git clone https://github.com/YourUsername/UnityPhysicsLab.git