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chore: release development #97

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@Zielak Zielak commented Nov 7, 2023

🤖 I have created a release beep boop

cardsgame: 1.8.0

1.8.0 (2023-11-07)

Features

  • add changeIdx command (c9971cb)
  • add server-ts example, finalize docs (331a0d6)
  • add/remove bots with data (56b8222)
  • added docs portal (fbd4162)
  • adjust for recent conditions changes (f9ce374)
  • allow drag and drop (3b56271)
  • array: added lastItem() (d1ce849)
  • bot: thinkScale (533d64d)
  • client: better typed incoming messages (cff2400)
  • command to undo last action (3b60517)
  • conditions can change subject to parent (4e25f36)
  • defineRoom for simplicity, and documented (d861106)
  • drag tap fallback (552552a)
  • dragging actions (9e45343)
  • easier children (e7256de)
  • function testing in query runner (e071e30)
  • hooks for integration tests (9a5e387)
  • init server-testing package (efe8f12)
  • integration hooks now hold data (9749a18)
  • integration: expose addClient function (4c548ff)
  • modules, init (9016fe4)
  • more generics around messages (c135fab)
  • more helpful schema definition functions (3017f9a)
  • multiple drag end definition on action (8b296af)
  • new Selection container (d1198cc)
  • player now has hasEntityInMainFocus prop (9cf0614)
  • rework action templates and tests (0efa22a)
  • schemas closer to reality + other stuff (64aed71)
  • server/commands: new "gameOver" command (5603ec9)
  • server: pass messages from failed conditions to client (cb7a389)
  • server: ui, finished and tested (3c57a1a)
  • types: expose nicer message-related types (4af5759)
  • utils/array: compare(A, B) (f847f80)

Bug Fixes

  • align line with actual use case (466d1f5)
  • all published versions (9427e75)
  • allow direct references to event in conditions (2051a3c)
  • backward compatibility (9b55662)
  • better handling for pending actions (2120c86)
  • better ObjectSchema types (37ba3b0)
  • cards ranks and suits in arrays (e742717)
  • ci again, with meaningless change (265f687)
  • client: broken clientGameState type (f831c1c)
  • client: sendInteraction, use only whats needed (bf61af7)
  • client: stronger messages typing (be5b76f)
  • command DealCards runs onEmptied correctly (30ece64)
  • commands call optional botRunner (48c4102)
  • commands: make new UI commands available (7932524)
  • copy default variant into game state (dc61f24)
  • creating and selecting children in one go (04ccae8)
  • deal cards (56b8222)
  • Deck breaking on last child removed (5aff2b6)
  • edge cases for unexpected currentPlayerIdx (f9c02f8)
  • empty() cares about entities now (871b7a6)
  • enable empty dragend interaction as canceling (df059a3)
  • expose selection container (ae30d3a)
  • fix last mistakes (004e9c8)
  • fixup the message types (d151d21)
  • grouping actions not restoring defaultSubject (fbf613c)
  • include sourcesContents in map files (#89) (659eac0)
  • incorrect players Array handling (4c1b91f)
  • integration context functions not bound to room (95cf7f2)
  • integration: forgot to export (21a7314)
  • leave child filtering for now (33c091c)
  • logs not getting disabled (e79039d)
  • mockSetup fix (ace84df)
  • npm7 link changed behaviour (a72b0ec)
  • revert last change (4a8f644)
  • server testing qol (#93) (4c58b34)
  • server-testing: dev dependencies (799918a)
  • server/selectablechildren: fix not updating selectionData when removing children (b4a3bca)
  • server: fixes around selection (c1448ca)
  • server: fixup broadcast behaviour (3d8e407)
  • server: getSelectionIndex on unselected item (7b45416)
  • server: had some issue with importing populatePlayerEvent for some reason (ef124a7)
  • server: handle optional interactionType (87d6393)
  • server: message's data now in proper place (e4150d9)
  • server: selection not acting up on client (92aab4d)
  • serverTesting: compound action (529958b)
  • standardDeckFactory accepting sets (1b16690)
  • top and bottom on Line subject (456e4d1)
  • utils: numbers.wrap, handle accidental zero (464797a)
  • various fixes and more tests (d3f16a5)
  • wasn't possible to override "hijacks" prop (6b68b80)

Performance Improvements

  • server: caching children in parentArray (f439fe3)

This PR was generated with Release Please. See documentation.

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