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Releases: ZooLSmith/helios-tracker
Release list
Helios Tracker v0.2.3
Fixes:
- Crash with Loot Midget World (and other text mods that rewrite the game's level lists): the game crashed in maps where such a mod loads another map in the background (Three Horns - Divide loading Tundra Express, for the midgets). Helios Tracker now ignores whatever isn't part of the map you're in.
New:
- Position in an object's details: click anything on the map and open Details for its X / Y / Z, in the game's units.
Drop helios_tracker.sdkmod into your game's sdk_mods folder (needs the Python SDK) - the full guide: https://helios-tracker.zoolsmith.com/install
Helios Tracker v0.2.2
Fixes:
- Vending machines: on maps with many machines (the Pre-Sequel's Pity's Fall) their stock never reached the page - it now fills in quickly, without the extra work it kept doing meanwhile.
- The Pre-Sequel's area names now show on the map (none did).
- Mission items: an item for a mission you can't start yet (the Pre-Sequel's Data Device) is no longer shown - the Mission items' Upcoming setting shows it, with the others for later.
Drop helios_tracker.sdkmod into your game's sdk_mods folder (needs the Python SDK) - the full guide: https://helios-tracker.zoolsmith.com/install
Helios Tracker v0.2.1
Borderlands is on the site (experimental). New themes: ECHO-1 and ECHO-1A, after Borderlands 1's ECHO.
Helios Tracker v0.2.0
Borderlands 1 support (experimental) - the original game and the Game of the Year Enhanced edition, with the Python SDK's Borderlands 1 build (https://github.com/bl-sdk/willow1-mod-manager/releases): the map drawn from the game's own map screen, players, enemies, loot, missions and their markers, map exits, item cards, skill trees, the game's fonts and icons.
Smoother in game - the mod's work on the game's frame is spread out and budgeted: far fewer hitches, especially in busy areas and when a player joins.
Fixes - the Pre-Sequel's map exits say where they lead again; mission turn-ins disappear from the map sooner; pickups at rest cost less to follow.
The mod's logs, caches and your autoexec.ps1 now live in sdk_mods/.helios_tracker/, whichever way it's installed.
Drop helios_tracker.sdkmod into your game's sdk_mods folder (needs the Python SDK) - the full guide: https://helios-tracker.zoolsmith.com/install
Helios Tracker v0.1.0
First release. Drop helios_tracker.sdkmod into your game's sdk_mods folder (needs the Python SDK) - the full guide: https://helios-tracker.zoolsmith.com/install