This was made specially for practices some concepts:
- Object Pooling
- Singleton Pattern
- Bezier Curve for enemies pathing
At some point of development, like creating Enemies Pathing, i made a Enemy Path Editor
inside Path's Prefab
for produtivity.
First of all, make sure that you have the Prerequisites to run this project on Unity.
- Unity 2019.4.13f1 or above
Clone this project into your local machine or just download it:
git clone https://github.com/Zurkon/space-shooter.git
Then open the root project folder in Unity and press the Play button to run this project. 🚀
This project is licensed under the MIT License.
- Awesome pixelart from ansimuz
- Background Music from DOS-88 Synthwave Music Library