Skip to content

Actions: Zylann/godot_heightmap_plugin

GDNative OSX

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
34 workflow runs
34 workflow runs
Event

Filter by event

Loading
Status

Filter by status

Loading
Branch
Actor

Filter by actor

Loading
Merge branch 'master' of https://github.com/Zylann/godot_heightmap_pl…
GDNative OSX #48: Commit 9b0d219 pushed by Zylann
June 18, 2024 19:00 3m 39s master
June 18, 2024 19:00 3m 39s
Merge pull request #444 from GustJc/smart-pick-normalgl
GDNative OSX #47: Commit b08f6c2 pushed by Zylann
May 16, 2024 18:21 3m 20s master
May 16, 2024 18:21 3m 20s
Merge pull request #443 from GustJc/fix-warnings
GDNative OSX #46: Commit fbb9e5d pushed by Zylann
May 16, 2024 18:20 3m 52s master
May 16, 2024 18:20 3m 52s
Fix wrong density map used when redoing the addition of a density map
GDNative OSX #43: Commit 0d26337 pushed by Zylann
May 12, 2024 14:26 3m 5s master
May 12, 2024 14:26 3m 5s
Fix a few detail layer chunk issues when very large map_scale is used
GDNative OSX #42: Commit ea1a6b9 pushed by Zylann
May 11, 2024 22:02 3m 31s master
May 11, 2024 22:02 3m 31s
Clamp texture sampling of grass to avoid filtering artifacts with MSAA
GDNative OSX #41: Commit beb990e pushed by Zylann
April 21, 2024 15:02 5m 53s master
April 21, 2024 15:02 5m 53s
Fix legacy forward-compat
GDNative OSX #40: Commit 74437e6 pushed by Zylann
February 28, 2024 19:30 8m 43s master
February 28, 2024 19:30 8m 43s
Load old RH heightmaps as RF to match the new format
GDNative OSX #39: Commit f59fea6 pushed by Zylann
February 27, 2024 23:22 8m 0s master
February 27, 2024 23:22 8m 0s
Save terrain data when assigning new folder.
GDNative OSX #38: Commit f95447d pushed by Zylann
February 10, 2024 17:40 10m 50s master
February 10, 2024 17:40 10m 50s
Fixed very tall window.
GDNative OSX #37: Commit 1b9c76b pushed by Zylann
January 16, 2024 18:54 11m 38s master
January 16, 2024 18:54 11m 38s
Update changelog
GDNative OSX #36: Commit d547363 pushed by Zylann
December 31, 2023 20:24 6m 2s master
December 31, 2023 20:24 6m 2s
Merge pull request #419 from Vercix/master
GDNative OSX #35: Commit aa2c531 pushed by Zylann
December 31, 2023 20:22 10m 59s master
December 31, 2023 20:22 10m 59s
Fix detail layers were not rendering correctly when terrain is centered
GDNative OSX #29: Commit f5707d3 pushed by Zylann
December 10, 2023 19:08 6m 5s master
December 10, 2023 19:08 6m 5s
Fix detail layer chunks were not fully clamped to scaled terrain size
GDNative OSX #28: Commit 42b861e pushed by Zylann
December 10, 2023 17:37 6m 36s master
December 10, 2023 17:37 6m 36s
Fix chunks made visible when they should not be
GDNative OSX #27: Commit 0b70932 pushed by Zylann
December 10, 2023 16:46 10m 46s master
December 10, 2023 16:46 10m 46s
Fix lod_scale property getter wasn't working
GDNative OSX #26: Commit 1a6c5cc pushed by Zylann
November 30, 2023 23:36 5m 56s master
November 30, 2023 23:36 5m 56s
Fix shader parameters not displaying the right value until set for th…
GDNative OSX #25: Commit 51ff429 pushed by Zylann
October 15, 2023 21:12 11m 39s master
October 15, 2023 21:12 11m 39s
Fixed error when changing TextureSet mode while it has textures in it
GDNative OSX #24: Commit 222b4ab pushed by Zylann
October 5, 2023 22:48 6m 45s master
October 5, 2023 22:48 6m 45s
Removed references to packed_texarr and packed_tex formats.
GDNative OSX #23: Commit 11e0db9 pushed by Zylann
October 5, 2023 18:03 11m 28s master
October 5, 2023 18:03 11m 28s
Remove unexpected tab.
GDNative OSX #22: Commit ab72c6f pushed by Zylann
October 3, 2023 19:03 9m 44s master
October 3, 2023 19:03 9m 44s
Update changelog
GDNative OSX #21: Commit a79f6c4 pushed by Zylann
September 23, 2023 19:27 11m 32s master
September 23, 2023 19:27 11m 32s
Merge pull request #369 from MJacred/godot4
GDNative OSX #20: Commit 73d9d1d pushed by Zylann
August 28, 2023 02:42 11m 22s master
August 28, 2023 02:42 11m 22s
Godot4: support importing and exporting 32-bit raw files
GDNative OSX #19: Pull request #369 synchronize by Zylann
August 28, 2023 02:39 12m 26s MJacred:godot4
August 28, 2023 02:39 12m 26s
Add info about reloading terrain while the game is running
GDNative OSX #18: Commit 47ae27e pushed by Zylann
August 27, 2023 00:13 11m 24s master
August 27, 2023 00:13 11m 24s
Update code to Godot 4
GDNative OSX #17: Commit 16c0465 pushed by Zylann
August 18, 2023 18:59 11m 31s master
August 18, 2023 18:59 11m 31s