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Optimized HTerrainDetailLayer process function.
GDNative Windows #81: Commit 8c1b660 pushed by Zylann
July 17, 2024 19:18 5m 25s master
July 17, 2024 19:18 5m 25s
Merge branch 'master' of https://github.com/Zylann/godot_heightmap_pl…
GDNative Windows #80: Commit 9b0d219 pushed by Zylann
June 18, 2024 19:00 5m 24s master
June 18, 2024 19:00 5m 24s
Merge pull request #444 from GustJc/smart-pick-normalgl
GDNative Windows #79: Commit b08f6c2 pushed by Zylann
May 16, 2024 18:21 7m 27s master
May 16, 2024 18:21 7m 27s
Merge pull request #443 from GustJc/fix-warnings
GDNative Windows #78: Commit fbb9e5d pushed by Zylann
May 16, 2024 18:20 5m 37s master
May 16, 2024 18:20 5m 37s
Fix wrong density map used when redoing the addition of a density map
GDNative Windows #75: Commit 0d26337 pushed by Zylann
May 12, 2024 14:26 5m 33s master
May 12, 2024 14:26 5m 33s
Fix a few detail layer chunk issues when very large map_scale is used
GDNative Windows #74: Commit ea1a6b9 pushed by Zylann
May 11, 2024 22:02 6m 10s master
May 11, 2024 22:02 6m 10s
Clamp texture sampling of grass to avoid filtering artifacts with MSAA
GDNative Windows #73: Commit beb990e pushed by Zylann
April 21, 2024 15:02 5m 7s master
April 21, 2024 15:02 5m 7s
Fix legacy forward-compat
GDNative Windows #72: Commit 74437e6 pushed by Zylann
February 28, 2024 19:30 6m 49s master
February 28, 2024 19:30 6m 49s
Load old RH heightmaps as RF to match the new format
GDNative Windows #71: Commit f59fea6 pushed by Zylann
February 27, 2024 23:22 7m 8s master
February 27, 2024 23:22 7m 8s
Save terrain data when assigning new folder.
GDNative Windows #70: Commit f95447d pushed by Zylann
February 10, 2024 17:40 5m 11s master
February 10, 2024 17:40 5m 11s
Fixed very tall window.
GDNative Windows #69: Commit 1b9c76b pushed by Zylann
January 16, 2024 18:54 5m 38s master
January 16, 2024 18:54 5m 38s
Update changelog
GDNative Windows #68: Commit d547363 pushed by Zylann
December 31, 2023 20:24 5m 22s master
December 31, 2023 20:24 5m 22s
Merge pull request #419 from Vercix/master
GDNative Windows #67: Commit aa2c531 pushed by Zylann
December 31, 2023 20:22 5m 23s master
December 31, 2023 20:22 5m 23s
Fix detail layers were not rendering correctly when terrain is centered
GDNative Windows #61: Commit f5707d3 pushed by Zylann
December 10, 2023 19:08 5m 25s master
December 10, 2023 19:08 5m 25s
Fix detail layer chunks were not fully clamped to scaled terrain size
GDNative Windows #60: Commit 42b861e pushed by Zylann
December 10, 2023 17:37 5m 45s master
December 10, 2023 17:37 5m 45s
Fix chunks made visible when they should not be
GDNative Windows #59: Commit 0b70932 pushed by Zylann
December 10, 2023 16:46 5m 45s master
December 10, 2023 16:46 5m 45s
Fix lod_scale property getter wasn't working
GDNative Windows #58: Commit 1a6c5cc pushed by Zylann
November 30, 2023 23:36 5m 27s master
November 30, 2023 23:36 5m 27s
Fix shader parameters not displaying the right value until set for th…
GDNative Windows #57: Commit 51ff429 pushed by Zylann
October 15, 2023 21:12 4m 53s master
October 15, 2023 21:12 4m 53s
Fixed error when changing TextureSet mode while it has textures in it
GDNative Windows #56: Commit 222b4ab pushed by Zylann
October 5, 2023 22:48 5m 30s master
October 5, 2023 22:48 5m 30s
Removed references to packed_texarr and packed_tex formats.
GDNative Windows #55: Commit 11e0db9 pushed by Zylann
October 5, 2023 18:03 5m 3s master
October 5, 2023 18:03 5m 3s
Remove unexpected tab.
GDNative Windows #54: Commit ab72c6f pushed by Zylann
October 3, 2023 19:03 7m 13s master
October 3, 2023 19:03 7m 13s
Update changelog
GDNative Windows #53: Commit a79f6c4 pushed by Zylann
September 23, 2023 19:27 5m 47s master
September 23, 2023 19:27 5m 47s
Merge pull request #369 from MJacred/godot4
GDNative Windows #52: Commit 73d9d1d pushed by Zylann
August 28, 2023 02:42 6m 42s master
August 28, 2023 02:42 6m 42s
Godot4: support importing and exporting 32-bit raw files
GDNative Windows #51: Pull request #369 synchronize by Zylann
August 28, 2023 02:39 5m 2s MJacred:godot4
August 28, 2023 02:39 5m 2s
Add info about reloading terrain while the game is running
GDNative Windows #50: Commit 47ae27e pushed by Zylann
August 27, 2023 00:13 5m 22s master
August 27, 2023 00:13 5m 22s