"Can't you see there's a determinism about the fate of nations? They all seem to get what they deserve in the long run." - Malcolm Lowry
Geopolitics is a game for two players. Each player is the leader of a superpower (U.S.A and U.S.S.R., Sith Empire and Galactic Republic, etc) and competes to conquer the other by diplomatic, covert, or military means.
Each turn (month) each player chooses one domestic policy and one foreign policy action. Domestic policy actions are resolved without the intervention of the other player, and foreign policy actions may or may not require a choice to be made by the other player. Both players choose their actions and resolve domestic policy actions simultaneously, and alternate the order in which foreign policy actions are resolved.
Version 0.1.0