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STRIG(n)
Samuel Gomes edited this page Nov 8, 2022
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1 revision
The STRIG(n) statement controls event trapping for a particular joystick or game pad device button.
STRIG(button%) {ON|OFF|STOP}
STRIG[(button_function%[, device_number%])] {ON|OFF|STOP}
- button function specifies the device's button function. Even functions record events while odd ones read the actual presses.
- QB64 can designate a button function and controller device number from 0 to 256.
- When no parameters are used QB64 enables, disables or suspends the reading of ALL button events.
- STRIG(n) specifies that event trapping is turned on for the specified button.
- STRIG(n) specifies that event trapping is turned off for the specified button.
- If STOP is specified, event trapping is suspended for the specified button. Further joystick button events are remembered and trapped, in order, after the next STRIG(n) ON statement is used.
ON STRIG(0) GOSUB 10
STRIG(0)ON
DO
PRINT ".";
_LIMIT 30
LOOP UNTIL INKEY$ <> ""
END
10
a$ = "[STRIG 0 EVENT]"
FOR x = 1 TO LEN(a$)
PRINT MID$(a$, x, 1);
_DELAY 0.02
NEXT
RETURN
- ON STRIG(n) (event statement)
- STRIG, STICK (functions)
- Single and Dual Stick Controllers