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What's new since 2.5
- The first launch now just speaks your language — it no longer asks. 2.5 opened with a second card
offering you a word list. That card is gone from the normal path: the app downloads your device's own
language straight away, switches to it, and tells you so in a short message above the keyboard. A
wrong guess on our side costs you one tap on the header button, which changes the language at any
moment, where asking cost a whole screen before you had seen the game. - The picker stays as a fallback for languages we don't host. If your device is set to a language
that has no word list here — Turkish, Japanese — there is nothing to adopt, so you still get the sheet
and pick from the 17 we do have. Leaving those players on 510 built-in English words silently is the
exact problem this replaced. - Nothing changes if you already have a word list. Anyone updating from 2.5 or earlier keeps the
language they were playing in; the adoption only ever runs on an install that has never downloaded
one. And it never swaps the list out mid-guess — if a board is in progress, the new language waits
for the next game. - A first launch with no network retries on the next one instead of stranding that install on the
built-in list for good.
Build
| APK size | 104,606 bytes (~102 KB) |
| versionCode | 8 |
| minSdk / targetSdk | 21 / 34 (Android 5.0+) |
| APK SHA-256 | 73679ad7dce400a019a07a481b66b839f0b9fdb57367c526bc08b3d2abf63219 |
| Signing cert SHA-256 | F6:78:79:64:F8:E6:19:E5:91:85:36:00:34:DF:1A:D1:6D:E8:8E:13:F9:4A:61:53:9E:34:87:61:CF:0E:7D:63 |
The signing certificate is unchanged since 1.0, so this installs straight over any earlier version and
keeps your statistics and coins. The release carries a single permission, INTERNET. The same bytes are
served from the self-hosted F-Droid repo at https://abons.github.io/wordguesser/.