Frostbite and Firestorm changes in v1.1.0.
Minor phrasing improvements.
Changes to upgrade and empty orders in v0.33.0.
Balance changes in v0.33.0.
Fixed mistake in Night.
The effects of snow at night changed in v0.33.0.
Death was removed in v0.33.0.
Gameplay changes in version 0.32.0.
Updated Unit (markdown)
Gameplay changes in version 0.30.0.
Fixed the capitalization of Snow and Chaos.
Rephrased 'humidity counter' to 'Humidity'.
Rephrased 'Weather marker' to 'weather effect'.
Rephrased '1 stack of Gas' to '1 Gas'.
Rewrote the first paragraph on Tiles and added a paragraph explaining power.
Added missing info about the Ridge tile type.
Since v0.24.0, Rifleman is built at the City and has 2 movement speed.
The Tank lost the Focus ability in v0.23.0.
Updated the units showcase to include Militia.
Defeated players lose old orders in v0.23.0.
Rating increase and decrease percentages changed in v0.23.0.
Units can be produced at adjacent tiles in v0.23.0.
Occupied tiles cannot execute orders in v0.23.0.
The Tank unit cannot attack in v0.23.0.
Added the Militia unit in v0.23.0.
Ranges are in squared Euclidean distance, speeds are in Manhattan distance.
Gameplay changes for v0.22.0.
Changed working of Coverage since map size is no longer linked with player count in v0.21.0.
Frostbite also occurs on Soil and Crops tiles.
Gameplay changes for version 0.18.0.