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5.1 PCM surround sound #90
Replies: 3 comments
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Thanks for the offer. Right now the port tells the game the audio device has 2 channels, so the game mixes to stereo. The audio renderer already handles 6-channel mixes (its reverb has the 5.1 layout), so 5.1 output is mostly about reporting 6 channels and opening a 5.1 device on the PC. It's noted as a planned feature; when there's a build to try I'll mention you here. |
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@DamnFine815 5.1 output is done and will be in 0.1.9 (the next release, coming soon). The game now mixes 5.1 itself: the port reports 6 channels to it and opens a 5.1 device on the PC.
Since you have a real surround system, when 0.1.9 is out it would help a lot if you could check that each channel goes to the right speaker (centre for voices, rears during a race, the subwoofer) and tell me here what you hear. Thanks for asking for it. |
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v0.1.9 is out with 5.1 surround: on a system output with 6 channels, Settings > Sound > Speakers on Automatic gives the game's own 5.1 mix (5.1 forces it, Stereo turns it off). If you try it, tell us here how it sounds. Release: https://github.com/adriadam10/mkw-recomp/releases/tag/v0.1.9 |
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As the game natively supports it, I wanted to ask if you could add 5.1 audio to recomp for Windows.
If you need it to be tested on a surround system, you can send me a testbuild. Just let me know, in case it's planned.
Thanks anyway, this is all very great!!
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