LF2 Sprite Sheet Generator has a lot of issues, is no longer updated and not recommended for use. The repository is kept for historical significance and for the unlikely event that I might decide to work on it again.
- Add your sprite parts using the green plus
+
button. - Add the sprite parts into the sprite sheet by selecting them from the list and pressing
< Add Symbol
button. - Place them on the canvas using move/rotate/scale tools to create the sprite sheet you want.
- You can save the template and also use it with a different sprite set.
- Press
Save Sprite Sheet
to save the final result as an image file. - Enjoy!
Some general tips for usage:
- All object selection is done with left mouse button.
- All object editing/transforming is done with right mouse button.
- Use middle mouse button to scroll and zoom in/out.
- Move, Rotate and Scale tools have G, R, S shortcuts respectively.
- Use [Ctrl + Left mouse button] to select objects additively.
- Use [Shift + Left mouse button] to select objects in an area.
- Ctrl and Shift can be used together to select an area additively.
- It is recommended to use sprites with transparent background (alpha channel).
- In order to reload an existing template and render it, you need to also load sprite parts with the same name, otherwise they will be shown as a (broken image) sprite.
Head to Releases section for downloads.
LF2 Sprite Sheet Generator is licensed under the MIT License.
LF2 is a 2D beat 'em up fighting game made by Marti Wong & Starsky Wong. It is extremely customizable with its data file architecture allowing modders to create characters, weapons, levels and even stories from scratch.
See the official website: https://lf2.net