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Prevented a main-menu crash caused by hiding MistMenu before its particle scene finished updating.
Main-menu save loads now use a clean black transition instead of capturing and blurring the menu artwork and text.
Prevented stale LoadingMenu close events from starting an unintended black transition during script-driven same-cell moves, including Meridia's Beacon.
Removed the special Black Book dominant-color rules so Dragonborn's scripted image modifiers and fades run first, followed by the standard loading transition.
Added
Added show_hud_during_loading under [interface]. It defaults to false for a vanilla-style hidden HUD; set it to true to retain HUD elements during ordinary in-game loads.
The HUD is always hidden for loads started from the main menu.
The custom loading-progress meter now fades in with the native level meter.
Compatibility
Script-owned FadeOutGame, Apply, and ApplyCrossFade behavior remains native.
MistMenu continues updating normally while only its drawing is hidden during custom transitions, improving compatibility with main-menu replacers.
The universal Address Library build supports Skyrim 1.5.97, 1.6.1170, 1.7.99, and 1.7.104. Skyrim VR support is compiled in but has not been independently tested.