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FM4 Recompiled v0.1.0-alpha.2 - win-x64
Ready-to-run Windows x64 build
Download: fm4-recomp-0.1.0-alpha.2-win-x64.zip · SHA-256 checksum
The player ZIP includes fm4.exe, both facade DLLs, required ReXGlue/Tracy DLLs, app-local Visual C++ runtime, configuration and Launch FM4.bat. No compiler, SDK installation or PowerShell is required to play.
Extract the whole ZIP to a local folder. Copy your own complete extracted FM4 Europe Game of the Year Disc 1 into its game folder, then double-click Launch FM4.bat. Saves and caches stay in user. Optional Disc 2 packages go in disc2-content. See the included README or player instructions.
No game files, original Xbox executables, DLC, Xbox system files, profiles or saves are included. You must supply your own game data.
This packages a fresh build of the alpha.2 title sources (d41c918) against the retained public SDK f16992c baseline. It does not include the newer private Full/Fast experiment or a new performance fix. Build, dependency and archive checks are separate from gameplay qualification; the new binary has not received a full race/save/reload acceptance run.
The default is native 1x, D3D12 ROV and full synchronous readback. Stable 60 FPS remains unmet; heavy scenes can run around 30 FPS and fresh profiles can cache blank car thumbnails. Historical campaign validation reached Sportsman; later progression remains unvalidated. Online services and marketplace acquisition are outside the tested scope. See status.
Developers can use the optional source kit and source build instructions. The source kit requires a local build; use the player ZIP above to play.
FM4 Recompiled v0.1.0-alpha.1
Release notes
v0.1.0-alpha.1
This first experimental source release provides a builder-first path for
Forza Motorsport 4. It validates the user's three Xbox executable inputs,
builds the pinned ReXGlue SDK, generates the three recompiled modules locally,
and builds and launches FM4 in isolated local state.
Campaign progression is known good through Amateur and Clubman and into the
Sportsman tier. Later campaign progression has not been validated.
Known issues
- Car-thumbnail generation is under investigation. Fresh profiles can produce
a blank thumbnail where the showroom background appears without the car, and
the blank result can remain cached. - Performance and visuals need further improvement. The current
correctness-oriented full-readback profile can stutter and run at about
30 FPS despite low host-GPU utilization. Faster experimental configurations
have caused visual corruption and are not release defaults.
Online services and downloadable marketplace acquisition are outside the
tested scope. Installation of the four Disc 2 content packages is supported
from the user's own extracted game media.
This release contains project source and build tooling only. It does not
contain game files, generated translation, saves, SDK binaries, or a compiled
FM4 executable. The project is licensed under GPL-3.0-only; users must supply
the validated inputs from their own legally obtained copy of the game.