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v1.2.0

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@pschroen pschroen released this 23 Apr 19:40
· 144 commits to main since this release
  • Three.js r155, r157 and r163 updates
  • Space.js v1.2 updates
  • Readded Rollup config when using Thread from Space.js
  • Changed three directory structure
  • OGL entry point
  • Updated MindNode image
  • ESLint v9
  • Examples
    • Many formatting and comment updates, including simplified comment dividers and inline shaders for material classes.
    • OGL FXAA.
    • Readded barrel distortion.
    • Radial blur.
    • 3D infinite stars.
    • 3D Stripe gradient (akella version).
    • Fluid distortion.
    • Motion blur (per-object and camera), plus debug display options (Default, Velocity, Geometry, Matcap1, Matcap2, Depth, Luma and Bloom).
    • 3D black holes.
  • Utils
  • Materials
    • Reverted video glitch material updates.
    • ColorMaterial alpha parameter.
    • Scene composite material updates, including new materials for SceneCompositeAddMaterial, SceneCompositeDistortionMaterial, and dithering parameter.
    • Added MaskMaterial.
    • Added DepthMaterial with dither.
    • Added ACESFilmicToneMappingMaterial based on @WestLangley's ACES Filmic Tone Mapping Shader from three.js (ACESFilmicToneMapping).
    • Added motion blur materials (MotionBlurVelocityMaterial and MotionBlurCompositeMaterial) based on @gkjohnson's Per-Object Motion Blur Render Pass and Shader Replacement.
    • Removed previous CameraMotionBlurMaterial.
    • Removed FlowMaterial.
    • Removed transmission materials and examples.
  • Shader modules