Releases
v1.2.0
Three.js r155 , r157 and r163 updates
Space.js v1.2 updates
Readded Rollup config when using Thread
from Space.js
Changed three
directory structure
OGL entry point
Updated MindNode image
ESLint v9
Examples
Many formatting and comment updates, including simplified comment dividers and inline shaders for material classes.
OGL FXAA.
Readded barrel distortion.
Radial blur.
3D infinite stars.
3D Stripe gradient (akella version ).
Fluid distortion.
Motion blur (per-object and camera), plus debug display options (Default, Velocity, Geometry, Matcap1, Matcap2, Depth, Luma and Bloom).
3D black holes.
Utils
Materials
Reverted video glitch material updates.
ColorMaterial
alpha parameter.
Scene composite material updates, including new materials for SceneCompositeAddMaterial
, SceneCompositeDistortionMaterial
, and dithering parameter.
Added MaskMaterial
.
Added DepthMaterial
with dither.
Added ACESFilmicToneMappingMaterial
based on @WestLangley 's ACES Filmic Tone Mapping Shader from three.js (ACESFilmicToneMapping
).
Added motion blur materials (MotionBlurVelocityMaterial
and MotionBlurCompositeMaterial
) based on @gkjohnson 's Per-Object Motion Blur Render Pass and Shader Replacement .
Removed previous CameraMotionBlurMaterial
.
Removed FlowMaterial
.
Removed transmission materials and examples.
Shader modules
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