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How to change fieldOfView #34
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You might be able to get what you need by adjusting the width of the player. Can you try starting the environment as follows: controller.start(player_screen_width=2000) # this can be any number >=300 That should give you a pretty large field of view |
How about vertical FOV? |
controller.start(player_screen_height=2000) # |
though if you want a square aspect ratio and a larger field of view, we would have to parameterize some way for the camera position to be modified - its possible just not exposed. |
One more question about FOV. Now in thor it is first-person view, can I change it into third-person view? |
@ElizabethDuo - could you open a separate issue to discuss a third person camera view? |
In version 0.044 (just released), I have added fieldOfView as a parameter to the Initialize action. Please take a look here http://ai2thor.allenai.org/documentation/actions. The value corresponds to this value on the Camera in Unity3d: https://docs.unity3d.com/ScriptReference/Camera-fieldOfView.html |
Fixed with version 0.0.44 |
I realized the field Of View is fixed and the interface does not support changing it. Is there any specific reason for this limitation or this is just not exposed?
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