This algorithm allows Minecraft players to determine the X and Z coordinates of a stronghold using only 2 eyes of Ender. Once launched, an eye of Ender moves a few blocks in the direction of the nearest stronghold. By using 2 Ender eyes and mathematically extending their respective trajectories, we can then determine their intersection, which corresponds to the location of the stronghold.
The lateral angles and coordinates can be read on the left side of the debug screen, by pressing F3. The coordinates, which can be rounded to the nearest whole number, are displayed on the XYZ
line. The lateral angle, which can be rounded to one decimal place, is the first number in brackets on the Facing
line.
How to proceed?
- Choose a 1st position and take its coordinates
X1
andZ1
. Without moving, throw a 1st eye of Ender and aim it at its center with the central cursor, then take the lateral anglea1
. - Move a few hundred blocks, if possible perpendicularly to the trajectory of the previously thrown eye of Ender.
- Choose a 2nd position and take its coordinates
X2
andZ2
. Without moving, throw a 2nd eye of Ender and aim it at its center with the central cursor, then note the lateral anglea2
. - Enter the 6 values
X1
,Z1
,a1
,X2
,Z2
anda2
in the algorithm. - Go to and dig at the
X
andZ
coordinates specified by the algorithm.