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Scroll down to Assets to find the player YAML templates and the .apworld.
Player YAML Settings
Added Pearl, Gooieduck, and Beehive filler items (4f4973a)
Added Responsibility, Ripple Spawn, and Blizzard Lizard trap items (b776627)
Logic Changes / Fixes
Pomegranates are now considered a valid vegetarian food for Monk access calculations (33b4911)
The Scholar passage will now check for access to three regions containing pearls (2edfe48)
It is now considered possible to travel backwards from Survivor spawn to Outskirts filtration as Saint or with any explosive jump (63ab7d2)
The flower in WSKD_B40 now requires some vertical mobility to be in logic (1c8533c)
Bitter Aerie checks will now generate for Saint (2a90d7f)
Inv is now considered able to achieve the Mother passage (35efd09)
Generation Fixes
Fix inaccuracies in logic determining which regions are valid starts (bc81c9c)
Fix area above LttM being in logic for Rivulet when Submerged Superstructure is disabled (d033b83)
Survivor and Monk no longer expected to complete "Red Centipede / Aquapede" food quest when Submerged Superstructure is disabled, as the only normal spawn in these campaigns is the aquapede near the gate (d033b83)
Watcher is no longer expected to complete "Red Centipede / Aquapede" food quest when rotted region checks are disabled, as the only normal spawn is in Infested Wastes (d033b83)
Phony warp checks in Ancient Urban removed, added a Spinning Top location in their place (b418a93)
passage_priority option was previously completely non-functional, it now works as described (6865ada)
Saint's non-existing "Exterior to Shoreline" gate has had the item removed (2a90d7f)
Technical Fixes
Event locations are now sorted before being added to pool, to pass determinism tests (4fd1336)