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DEBUG Callouts and Fixing WinDriver Timeout #10
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ShootingKing-AM
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Jul 30, 2020
- Adding more informative debug callouts in both android and windows projects.
- Debugging output directly into MSVS JIT Debugger output apart from writing file.
- Deafaulting reProj to false
- Reducing wait time for ensuring propCont is initialized by SteamVR::Activate().
- Compiling debug callouts conditionally with _DEBUG according to Build types both for win driver and android apk.
- Removing CMakeCache
Added missing exception handling for socket preventing unexpected app crash
Exposing Static functions for NDK, which are otherwise not accessble to JNI, thereby preventing app crash
Fixing functions invocation post onCreate which are otherwise unavailable pre onCreate, preventing app crash
1. Adding more informative debug callouts in both android and windows projects. 2. Debugging output directly into MSVS JIT Debugger output apart from writing file.
Reducing wait time for ensuring propCont is initialized by [SteamVR::Activate()](https://github.com/ShootingKing-AM/PhoneVR/blob/master/code/windows/PhoneVR/PhoneVR/driver.cpp#L132-L170). At 5s(https://github.com/ShootingKing-AM/PhoneVR/blob/master/code/windows/PhoneVR/PhoneVR/driver.cpp#L172-L191), Activate() would stop waiting and defaulty think that PVR::AdditionData is not recvd from Android, and would returen that VRInitError_Unknown to SteamVR.(addData, which infact is recvd but not set due to initial 7s long timeout in TalkerCallBack).
1. Compiling debug callouts conditionally with _DEBUG according to Build types both for win driver and android apk. 2. Removing CMakeCache
ShootingKing-AM
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Jan 28, 2021
Crash stacktrace: ```ml pid: 10065, tid: 10136, name: GLThread 235 >>> viritualisres.phonevr <<< uid: 10155 signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x8 Cause: null pointer dereference eax 00257100 ebx da946db4 ecx 00000008 edx 00000002 edi ac68dbb0 esi 00000080 ebp ac68d948 esp ac68d910 eip da7e04fb backtrace: #00 pc 000de4fb /system/lib/libndk_translation.so (ndk_translation::InsnInterpreter::FaultyStore(ndk_translation::DecoderReg, ndk_translation::DecoderReg)+395) (BuildId: 1962273ccbeb69757878abf4e17d95aa) #1 pc 000e1dc6 /system/lib/libndk_translation.so (ndk_translation::(anonymous namespace)::ArmInterpreter::GenFaultyStore(int, int)+54) (BuildId: 1962273ccbeb69757878abf4e17d95aa) #2 pc 000f6a68 /system/lib/libndk_translation.so (ndk_translation::SemanticsDecoder::STR_immediate(ndk_translation::STR_immediate_Args const&)+744) (BuildId: 1962273ccbeb69757878abf4e17d95aa) #3 pc 0012cf9b /system/lib/libndk_translation.so (ndk_translation::ArmDecoder::TranslateThumbInsn(unsigned short const*)+5995) (BuildId: 1962273ccbeb69757878abf4e17d95aa) #4 pc 000e1700 /system/lib/libndk_translation.so (ndk_translation::(anonymous namespace)::DecodeInsn(unsigned int, ndk_translation::(anonymous namespace)::ArmInterpreter*, ndk_translation::ProcessState*, ndk_translation::ArmDecoder*)+128) (BuildId: 1962273ccbeb69757878abf4e17d95aa) #5 pc 000e1934 /system/lib/libndk_translation.so (ndk_translation::InterpretTrace(ndk_translation::ProcessState*)+340) (BuildId: 1962273ccbeb69757878abf4e17d95aa) #6 pc 000d1b32 /system/lib/libndk_translation.so (ndk_translation_HandleNotTranslated+194) (BuildId: 1962273ccbeb69757878abf4e17d95aa) #7 pc 000cfffa /system/lib/libndk_translation.so (ndk_translation::ExecuteGuest(ndk_translation::ProcessState*, unsigned int)+266) (BuildId: 1962273ccbeb69757878abf4e17d95aa) #8 pc 000d0274 /system/lib/libndk_translation.so (ndk_translation::(anonymous namespace)::RunGuestCall(unsigned int, int, int, unsigned int*)+260) (BuildId: 1962273ccbeb69757878abf4e17d95aa) #9 pc 000d0399 /system/lib/libndk_translation.so (ndk_translation::GuestCall::RunResInt32(unsigned int)+41) (BuildId: 1962273ccbeb69757878abf4e17d95aa) #10 pc 000cda44 /system/lib/libndk_translation.so (ndk_translation::(anonymous namespace)::RunGuestThread(void*)+164) (BuildId: 1962273ccbeb69757878abf4e17d95aa) #11 pc 000e42c4 /apex/com.android.runtime/lib/bionic/libc.so (__pthread_start(void*)+100) (BuildId: 57f4eb5e1df9fa8bd21032ad6be9823f) #12 pc 000785f7 /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+71) (BuildId: 57f4eb5e1df9fa8bd21032ad6be9823f) ``` Updating ndk to r22 fixes this crash.
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