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Fixing Android app Build #3
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ext.kotlin_version = '1.2.30' -> '1.3.72' classpath 'com.android.tools.build:gradle:3.1.3 -> 4.0.0
compileSdkVersion 27 -> 30 targetSdkVersion 27 -> 30 implementation 'com.android.support.constraint:constraint-layout:1.1.2' -> implementation 'com.android.support.constraint:constraint-layout:1.1.+' testImplementation 'junit:junit:4.12 - > testImplementation 'junit:junit:4.+' added: implementation 'com.android.support:design:27.1.1'
added missing code
v1.200 -> https://github.com/googlevr/gvr-android-sdk (code\mobile\android\libraries\jni)
updating Gradle and CMake
rewritten MainActivity : AppCompatActivity().onResume()
ShootingKing-AM
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Jan 28, 2021
Crash stacktrace: ```ml pid: 10065, tid: 10136, name: GLThread 235 >>> viritualisres.phonevr <<< uid: 10155 signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x8 Cause: null pointer dereference eax 00257100 ebx da946db4 ecx 00000008 edx 00000002 edi ac68dbb0 esi 00000080 ebp ac68d948 esp ac68d910 eip da7e04fb backtrace: #00 pc 000de4fb /system/lib/libndk_translation.so (ndk_translation::InsnInterpreter::FaultyStore(ndk_translation::DecoderReg, ndk_translation::DecoderReg)+395) (BuildId: 1962273ccbeb69757878abf4e17d95aa) #1 pc 000e1dc6 /system/lib/libndk_translation.so (ndk_translation::(anonymous namespace)::ArmInterpreter::GenFaultyStore(int, int)+54) (BuildId: 1962273ccbeb69757878abf4e17d95aa) #2 pc 000f6a68 /system/lib/libndk_translation.so (ndk_translation::SemanticsDecoder::STR_immediate(ndk_translation::STR_immediate_Args const&)+744) (BuildId: 1962273ccbeb69757878abf4e17d95aa) #3 pc 0012cf9b /system/lib/libndk_translation.so (ndk_translation::ArmDecoder::TranslateThumbInsn(unsigned short const*)+5995) (BuildId: 1962273ccbeb69757878abf4e17d95aa) #4 pc 000e1700 /system/lib/libndk_translation.so (ndk_translation::(anonymous namespace)::DecodeInsn(unsigned int, ndk_translation::(anonymous namespace)::ArmInterpreter*, ndk_translation::ProcessState*, ndk_translation::ArmDecoder*)+128) (BuildId: 1962273ccbeb69757878abf4e17d95aa) #5 pc 000e1934 /system/lib/libndk_translation.so (ndk_translation::InterpretTrace(ndk_translation::ProcessState*)+340) (BuildId: 1962273ccbeb69757878abf4e17d95aa) #6 pc 000d1b32 /system/lib/libndk_translation.so (ndk_translation_HandleNotTranslated+194) (BuildId: 1962273ccbeb69757878abf4e17d95aa) #7 pc 000cfffa /system/lib/libndk_translation.so (ndk_translation::ExecuteGuest(ndk_translation::ProcessState*, unsigned int)+266) (BuildId: 1962273ccbeb69757878abf4e17d95aa) #8 pc 000d0274 /system/lib/libndk_translation.so (ndk_translation::(anonymous namespace)::RunGuestCall(unsigned int, int, int, unsigned int*)+260) (BuildId: 1962273ccbeb69757878abf4e17d95aa) #9 pc 000d0399 /system/lib/libndk_translation.so (ndk_translation::GuestCall::RunResInt32(unsigned int)+41) (BuildId: 1962273ccbeb69757878abf4e17d95aa) #10 pc 000cda44 /system/lib/libndk_translation.so (ndk_translation::(anonymous namespace)::RunGuestThread(void*)+164) (BuildId: 1962273ccbeb69757878abf4e17d95aa) #11 pc 000e42c4 /apex/com.android.runtime/lib/bionic/libc.so (__pthread_start(void*)+100) (BuildId: 57f4eb5e1df9fa8bd21032ad6be9823f) #12 pc 000785f7 /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+71) (BuildId: 57f4eb5e1df9fa8bd21032ad6be9823f) ``` Updating ndk to r22 fixes this crash.
ShootingKing-AM
added a commit
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Apr 25, 2023
* update ndk * Update AGP and gradle (#3) * Update AGP and gradle versions to latest Stable * update toolchain * Update build.gradle * Update build.yml * Update CMakeLists.txt * disable test Job * Delete appveyor.yml
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Fixing Android app Build