- Requires GCC 7 or 8 (developed on GCC 8.3).
- This probably won't compile on Clang, this can be tested later (you should be using GCC anyway).
- Requires ncurses library.
- gg - Moves to top of screen.
- G - Moves to the bottom of the screen.
- A - Moves to the end of current line.
- 0 - Moves to the beginning of the first line.
- i - to reveal a tile.
- m - to set a flag.
- n - to cheat and see where the bombs are.
- h, j, k,l - to move left, down, up, right respectively.
- : followed by q - to quit.
- : followed by w - to verify if you've won.
- Make bomb-placement more interesting.
- Update algorithm for computing adjacent bombs - it is a little buggy.