- Montreal, QC, Canada
- andbc.co
- @andyduboc
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unity-texture-packer Public
🔨 Utility to combine color channels from different textures into a single output. -
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unity-texture-curve Public
✏️ Example showing how to bake an AnimatedCurve into a Texture and use it in a shader. -
287 contributions in the last year
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Activity overview
Contributed to
andydbc/Dot,
andydbc/parcel-plugin-glsl-include
Contribution activity
May 2023
4
contributions
in private repositories
May 19 – May 25