Oneshot Mod Manager
$ npm install
$ npm run dev
# For windows
$ npm run build:win
# For macOS
$ npm run build:mac
# For Linux
$ npm run build:linux
You need to have mod_config.json
in each mod directory
it should contains
{
"name": "The Mod Name",
"iconPath": "the/relative/path/to/the/icon.png",
"author": "The Mod Author"
}
if it doesn't have that it will still be able to load the mod but the display in the mod manager would be limited
you can actually import the mod manually just place it in the mod folder in OneshotFolder/Mods
i can't build for 32 bit linux so yeah https://www.electronjs.org/blog/linux-32bit-support