Celebrating its 30th anniversary, Abuse by Crack dot Com remains a timeless classic. Falsely imprisoned in an underground facility, Nick Vrenna becomes humanity's last hope when a genetic experiment called "Abuse" transforms guards and inmates alike into murderous mutants. As the only person immune to the infection, Nick must fight through hordes of grotesque creatures and security systems gone haywire to prevent the contaminated water supply from reaching the outside world. In this intense 90s action game, one man's quest for freedom becomes a desperate race to save humanity.
Experience revolutionary gameplay combining precision mouse aiming with fluid keyboard movement in this intense side-scrolling action platformer. Play through the whole campaign solo or in co-op, dive into community-created content, create your own challenging levels with the built-in editor, or challenge your friends in action-packed LAN multiplayer deathmatches. With its fast-paced combat and atmospheric pixel art, Abuse delivers non-stop action that holds up to this day.
Available as libre software, with source code released under open licenses and game assets as non-commercial freeware. The original shareware content is public domain, making Abuse one of pioneers in accessible, community-supported gaming.
Abuse 2025 is a modern port of the original game, updated to run on modern systems and with new features like high-resolution graphics, gamepad support, and more. This project is a continuation of the Xenoveritas SDL2 port and the Abuse 1996 project. It aims to be the go-to version for playing Abuse on modern systems.
Currently multiplayer between different platforms and on Windows is not supported.
See the last release available for your platform in the release section. See the Development section for build instructions.
While this repository contains all data files needed to play the base game, these assets come from different sources with varying licenses and historical records. My hope is that the educational and non-profit intentions of this repository will enable it to stay hosted and available. If you prefer to use only clearly-licensed content, please replace the included assets with the public domain subset of the original shareware content available from various archives online.
Save files and configuration are stored in the user folder, which can override default files in the game folder. The game only looks for built-in files if they weren't already found in a the user folder. This allows adding custom levels or mods without affecting the original bundled game files.
Default paths for user data:
- Windows:
%APPDATA%\abuse\data
- macOS:
~/Library/Application Support/abuse/data
- Linux:
~/.local/share/abuse/data
For custom content, there are three types to consider:
Type | Installation | Launch |
---|---|---|
Custom Levels | Place level files in the data/levels folder |
abuse -f levels/levelname.spe |
Regular Mods | Place mod files in the data/addon folder |
abuse -a modname |
Total Conversion Mods | Place directly in the data folder | Launches automatically when starting the game |
- Build and install the game following the platform-specific instructions
- Configure display, audio, and controls settings in the config file (see Configuration)
- Launch the game
For custom content:
- Place custom levels in the user data directory
- They will override any files with the same name in the base game directory
Configuration is stored in config.txt
in the user folder. It will be created if it doesn't exist at launch. Lines starting with ;
are comments. Use 1
to enable and 0
to disable options.
fullscreen
- Fullscreen mode (0
- window,1
- fullscreen window,2
- fullscreen)borderless
- Enable borderless window modevsync
- Enable vertical syncvirtual_width
- Internal game resolution widthvirtual_height
- Internal game resolution height (calculated from aspect ratio if not specified)screen_width
- Game window widthscreen_height
- Game window heightlinear_filter
- Use linear texture filter (nearest is default)hires
- Enable high resolution menu and screens (2
for Bungie logo)big_font
- Enable big font
The game is designed to be played at an internal resolution of 320×200 (virtual_width
×virtual_height
). Using a higher resolution may reveal some hidden areas. However, when using the editor, a higher resolution is recommended for better visibility and usability.
volume_sound
- Sound effects volume (0-127)volume_music
- Music volume (0-127)mono
- Use mono audio onlyno_music
- Disable musicno_sound
- Disable sound effectssoundfont
- Path to custom soundfont file. Custom or bundledAWE64 Gold Presets.sf2
orRoland SC-55 Presets.sf2
local_save
- Save config and files locallygrab_input
- Grab mouse to windoweditor
- Enable editor modephysics_update
- Physics update time in ms (65ms/15FPS original)mouse_scale
- Mouse to game scaling (0
- match desktop,1
- match game screen)bullet_time
- Bullet time effect multiplier (percentage)language
- Game language (english
,german
,french
)
Default control scheme:
Action | Default Binding |
---|---|
Left | ← A |
Right | → D |
Up/Jump | ↑ W |
Down/Use | ↓ S |
Prev Weapon | Q |
Next Weapon | E |
Fire | Mouse Left |
Special | Mouse Right |
Special key codes for config file:
LEFT
,RIGHT
,UP
,DOWN
- Cursor keys and keypadCTRL_L
,CTRL_R
- Left and right CtrlALT_L
,ALT_R
- Left and right AltSHIFT_L
,SHIFT_R
- Left and right ShiftF1
-F10
- Function keysTAB
,BACKSPACE
,ENTER
- Standard keysINSERT
,DEL
,PAGEUP
,PAGEDOWN
- Navigation keysCAPS
,NUM_LOCK
- Lock keysSPACE
- Spacebar
Hardcoded Keys:
- 1-7 - Direct weapon selection
- Escape/Space/Enter - Reset level on death
- P - Pause game
- C - Cheat/chat console
- F1 - Show help/controls screen
- F5 - Quick save on save consoles (slot 1/"save0001.spe")
- F6 - Toggle window input grab
- F7 - Toggle mouse scale type
- F8 - Toggle gamepad use
- F9 - Quick load
- F10 - Toggle window/fullscreen mode
- Print Screen - Take a screenshot
Default Controller Bindings:
- D-pad, left stick - Move in all directions (game and menus)
- Home - Show help/controls screen
- Back - Acts as Escape key
- Start - Acts as Enter key
Gamepad options:
ctr_aim
- Enable right stick aimingctr_cd
- Crosshair distance from playerctr_rst_s
- Right stick/aiming sensitivityctr_rst_dz
- Right stick/aiming dead zonectr_lst_dzx
- Left stick horizontal dead zonectr_lst_dzy
- Left stick vertical dead zone
Button binding names:
ctr_a
,ctr_b
,ctr_x
,ctr_y
- Face buttonsctr_left_shoulder
,ctr_right_shoulder
- Shoulder buttonsctr_left_trigger
,ctr_right_trigger
- Triggersctr_left_stick
,ctr_right_stick
- Stick clicks
Argument | Description |
---|---|
-lsf <filename> |
Custom startup file (default: abuse.lsp ) |
-a <name> |
Load addon from addon/<name>/<name>.lsp |
-f <filename> |
Load specific level file |
-nodelay |
Disable frame delay/timing control |
Argument | Description |
---|---|
-nonet |
Disable networking |
-port <number> |
Set network port (1-32000) |
-net <servername> |
Connect to game server |
-server <name> |
Run as server |
-min_players <number> |
Set minimum players (1-8) |
-ndb <number> |
Network debug level (1-3) |
-fs <address> |
File server address |
-remote_save |
Store saves on server |
Argument | Description |
---|---|
-edit |
Launch editor mode |
-fwin |
Open foreground editor |
-bwin |
Open background editor |
-owin |
Open objects window |
-no_autolight |
Disable auto lighting |
-nolight |
Disable all lighting |
-bastard |
Bypass filename security |
-size |
Custom window size (editor) |
-lisp |
Start LISP interpreter |
-ec |
Empty cache |
-t <filename> |
Insert tiles from file |
-cprint |
Enable console printing |
Argument | Description |
---|---|
-sfx_volume <number> |
Sound effects volume (0-127) |
-music_volume <number> |
Music volume (0-127) |
Use the mouse to select the various options.
To better reflect modern game controls, the original arrow key controls have been replaced with WASD for movement. Mouse controls aim, left button shoots, right button activates special powers, and mouse scroll switches between weapons.
Falls. Jumping off a ledge is the fastest way down. Falls never do any damage at all.
Feature | Description |
---|---|
Health | These restore hit points. |
Stations | Stations are places where you can save games. Stand in front of the station and press S. |
- To save your position, click on any of the numbered save buttons on the left. A small image of the current screen will appear in the save area. | |
- To leave without saving your position, press Esc. | |
Switches & Doors | To activate a switch, press S. Sometimes, you'll need to use more than one switch to remove an obstacle. |
Moving Platforms | Press S to activate a moving platform. If you use either A or D, you'll step off the platform. |
Jump Enhancers | Jump toward a jump enhancer; when you hit it for the first time, your momentum temporarily increases. An enhancer needs to recharge briefly. |
Destroyable Walls | Some walls will crumble and reveal secret rooms. Weak walls show cracks or signs of damage, but not always. |
- When hit, the weapon's fire will terminate with a red glow. | |
- A solid wall hit terminates with a white glow. | |
Map View | Only available in network play. Press M to toggle the map view on and off. |
Teleporter | There are two types of teleporters: local and level. Press S to use both. |
Local teleporters | Send you to a different area of the same level. |
Level exit teleporters | Send you to a new level. |
Compass | Only available in network play. When acquired, the map view shows the locations of all the non-cloaked players. |
Special Abilities | Once you run through an ability icon, hold down the right mouse button to use its special power. |
- You keep an ability through the rest of the level or until you acquire a new one. | |
Flash Speed | Increases your speed. |
Cloak | Only available in network play. Makes you almost (but not quite) invisible to other players and shields you from appearing on large-scale maps. |
Anti-Gravity Boots | Gives you the ability to fly. |
Ultra-Health | Lets you accumulate up to 200 hit points, instead of the usual 100 points. |
To use cheats, press c to open the console and type the desired cheat command. The mouse cursor must be inside the console window for input. Press enter when done, or type "quit"/"exit" to close the console.
Available cheats:
god
- Makes you invulnerable to all damagegiveall
- Gives all weapons and maximum ammunitionflypower
- Grants Anti-Gravity Boots effectsneakypower
- Grants Cloak effectfastpower
- Grants Flash Speed effecthealthpower
- Grants Ultra-Health effectnopower
- Removes all active special abilities
The game requires:
- SDL2 2.0.0 or above
- SDL2_mixer 2.0.0 or above
- CMake
brew install cmake sdl2 sdl2_mixer
You also need Xcode Command Line Tools:
xcode-select --install
mkdir build && cd build
cmake .. -DCMAKE_INSTALL_PREFIX=.
make
make install
sudo apt-get install build-essential cmake libsdl2-dev libsdl2-mixer-dev
mkdir build && cd build
cmake ..
make
make install
For local installation use
mkdir build && cd build
cmake .. -DCMAKE_INSTALL_PREFIX=.
make
make install
Moby Games page
Abuse homepage
Free Abuse (fRaBs) homepage
Abuse fan page
ETTiNGRiNDER's Fortress
Assorted Abuse Files
Original source code
Anthony Kruize Abuse SDL port (2001)
Jeremy Scott Windows port (2001)
Sam Hocevar Abuse SDl port (2011)
Xenoveritas SDL2 port (2014)
Antonio Radojkovic Abuse 1996
Gameplay video
HMI to MIDI converter
Special thanks go to Jonathan Clark, Dave Taylor and the rest of the Crack Dot Com team for making the best 2D platform shooter ever, and then releasing the code that makes Abuse possible.
Also, thanks go to Jonathan Clark for allowing Anthony to distribute the original datafiles with Abuse.
Thanks to everyone who has contributed ideas, bug reports, and patches over the years (see the AUTHORS file for details). This project stands on the shoulders of many developers who kept it alive for three decades - from the original Crack Dot Com team to the various port maintainers like Anthony Kruize, Jeremy Scott, Sam Hocevar, Xenoveritas and Antonio Radojkovic.