This repository has been archived by the owner on Mar 18, 2019. It is now read-only.
DisUnity v0.3.0
Pre-release
Pre-release
- Fixed file name detection for split asset files.
- Fixed texture extraction for old Unity versions.
- Directories passed as arguments are now searched recursively for asset bundle files.
- Asset files from asset bundles now have their own subdirectories for processing.
- The -c argument is no longer required. Instead, the first non-switch argument is automatically assumed to be the command.
- Added commands "extract-txt" and "extract-struct", which does the same as "dump" and "dump-structs" with the output written to individual text files.
- Renamed "unbundle" to "bundle-extract" and added "bundle-list" to list just the packed bundle files.