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Releases: augustxxx-debug/d2r-mobile-plus

iOS 1.0.0 RC1.1

iOS 1.0.0 RC1.1 Pre-release
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@augustxxx-debug augustxxx-debug released this 30 Oct 01:07

D2R Mobile Plus for iOS 1.0.0 RC1.1 · source only

本软件免费。任何付费渠道都是倒卖。官网 https://d2rplus.augustusplay.com/ · QQ 群 1129913678

中文

iOS 只提供源码:用你自己的 Switch 版《暗黑破坏神 II:狱火重生》(3.3.94012)游戏文件和 Xcode 按 README 构建。

本版(相对 1.0.0-rc1)

  • 「加入社区讨论」弹窗重做:QQ 群、官网(或 GitHub)各一张卡片、各自一键复制;免费声明;版本与鸣谢收进页脚。弹窗开着时触屏与手柄只作用于弹窗,不会点穿到底下的菜单。官网地址来自更新清单 community.site(严格校验:https、合法主机名、无端口、≤ 60 字符)。
  • 手柄:左摇杆在我们自己的页面(图形、自定义、弹窗)上与十字键一样移动;「选项 → 游戏」的「游戏难度」行进入手柄焦点链(左右调档、A 加一档);物品栏提示改为「比较(按住)」(只在有我们译文的语言替换);创建角色页「无极」旁的按键提示随手柄类型显示,按「上」不再丢焦点;手柄模式选人页角色列表、信息框与提示条恢复主机版字号。
  • 修复:iPhone Duo 内屏「关于 / 鸣谢」空白;新安装首次打开时「加入社区讨论」按钮偏右;自定义页重复的「鸣谢」行移除。

已知问题:右扳机在空技能格上会免费开传送门(上游功能,下一版改为设置项、缺省关);选人页切换手柄 / 触屏时人物闪一两帧;Duo 内屏上 NPC 对话框打开时跳一帧;触屏少数情况经验行不显示(「选项 → 图形」把「显示帧数」开关一次可恢复);免费签名下单进程内存上限约 3.4 GB,长时间 120 帧游玩系统会发内存告警(不会被结束),下一版作为硬指标修;光追(实验性、缺省关)在地下关卡有双影。

完整变更见 CHANGELOG.zh-CN.md。制作:Augustus。鸣谢 d2r-mobile 原作者 jhaizhou-ops 及上游贡献者。

English

Source only for iOS: build it with Xcode and your own Nintendo Switch copy of Diablo II: Resurrected (3.3.94012), as described in the README.

In this release (since 1.0.0-rc1)

  • The "Join the community" box is redone: one card per channel (QQ group, website or GitHub), each with its own Copy; a free-software notice; version and credits in the footer. While it is open, touch and controller input go only to the box, never to the menu underneath. The website comes from the manifest field community.site (strictly validated: https, a valid host name, no port, at most 60 characters).
  • Controller: the left stick moves like the D-pad on our own pages (Graphics, Custom, the box); the Game Difficulty row in Options → Gameplay joins the focus chain (left / right change the level, A adds one); the inventory legend reads "Compare (hold)" (only in languages we translate); the key cap next to Elysium on the character-creation page follows the controller type and Up no longer loses focus; the controller character list, info box and legend are back to console font sizes.
  • Fixes: blank area in About / Credits on the iPhone Duo inner screen; the Join button off-centre on a fresh install; duplicate Credits row removed from the Custom page.

Known issues: RT on an empty skill slot opens a free town portal (upstream feature; next release makes it an option, off by default); the character on the select screen flickers for a frame or two when switching controller / touch; on the Duo inner screen the NPC dialog jumps for one frame when it opens; in touch mode the experience line occasionally does not show (toggle Show frame rate once in Options → Graphics); under free signing the single-process memory cap is about 3.4 GB and long 120 fps sessions get memory warnings (the app is not terminated), to be fixed as a hard gate next release; ray-traced shadows (experimental, off by default) double up in underground levels.

Full list: CHANGELOG.md. Made by Augustus. Thanks to jhaizhou-ops (author of d2r-mobile) and upstream contributors.

D2R Mobile Plus · 安卓 1.0.2

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@augustxxx-debug augustxxx-debug released this 30 Oct 10:45

【更新】从 1.0.1 覆盖升级即可(包名与签名证书不变,存档和手机上的游戏文件都保留);升级后第一次打开会重新生成一次触屏资源。1. 切后台回来不再一直没声音:后台期间音频流被系统断开后,回前台会重开音频流,重开不成约每 1.5 秒再试,直到恢复。2. 「选项 → 图形」页底部说明不再提 MetalFX(iOS 专属功能)。

【已知问题】真实的「音频流断开后恢复失败」没有在我们的测试机上复现,修复靠故障注入验证;蓝牙耳机切换未实机验证;个别机型画面顶部出现矩形色块(B078)与圣骑士脸部上下两色(B076)仍在排查,遇到请发机型和「暂停菜单 → 分享诊断日志」的导出。

【校验】APK SHA-256 07e1450311688a9b0b7cacb34680f7f55d5f70ac5eab0e519aeffe99e94e003b;签名证书 SHA-256 b4af06c165dd8699ab9f2b0dec8f6c2de05cd4d01f510fe63778eac6898a52da;versionCode 1793350134;源码 tag android-v1.0.2 = 493daa3。

[What's new] Upgrade over 1.0.1 in place (same package name and signing certificate; saves and game files are kept); the first launch after upgrading regenerates the touch assets once. 1. Sound no longer stays muted after returning from the background: when the system disconnected the audio stream, the game reopens it on resume and retries about every 1.5 s until it recovers. 2. The Options → Graphics footer no longer mentions MetalFX (iOS-only).

[Known issues] The real "stream disconnected, resume failed" case was not reproduced on our test device; the fix was verified with fault injection. Bluetooth headset switching is not device-verified. Rectangular blocks at the top of the screen on some devices (B078) and the paladin face seam (B076) are still under investigation; please send your device model and the diagnostics export from Pause → Share diagnostics.

[Checksums] APK SHA-256 07e1450311688a9b0b7cacb34680f7f55d5f70ac5eab0e519aeffe99e94e003b; signing certificate SHA-256 b4af06c165dd8699ab9f2b0dec8f6c2de05cd4d01f510fe63778eac6898a52da; versionCode 1793350134; source tag android-v1.0.2 = 493daa3.

Android 1.0.1

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@augustxxx-debug augustxxx-debug released this 30 Oct 00:21

D2R Mobile Plus for Android 1.0.1(显示版本 1.0.1 · cb97d10)

本软件免费。任何付费渠道都是倒卖。官网 https://d2rplus.augustusplay.com/ · QQ 群 1129913678

中文

这是什么:在安卓手机上运行你自己的 Switch 版《暗黑破坏神 II:狱火重生》(3.3.94012)。安装包不含任何游戏内容;首次打开时 App 在手机上用你自己的游戏文件生成所需资源(约 6–7 分钟,之后秒开)。

安装与核对

  • 下载下面的 D2RMobile-android-1.0.1-cb97d10.apk 安装(包名 com.augustusplay.d2rmobileplus)。
  • 文件 SHA-256:143df9663153463815d9aee0f9205b83d718a5b0d7afb13a362b2b84becd8eab
  • 签名证书 SHA-256:b4af06c165dd8699ab9f2b0dec8f6c2de05cd4d01f510fe63778eac6898a52da(对不上的不是我们发的)
  • 需要:64 位安卓;把自己的 ExeFS 与 data 放到 Download/S2X/D2R Mobile/;首次打开授予「所有文件访问」。

本版

  • 生成失败会说清原因:游戏文件缺失或大小不对(逐个列出)、空间不足(还差多少)、版本不对;「分享诊断日志」在生成失败后也能用,带上完整生成记录(自动脱敏)。生成前只核对生成真正需要的文件。
  • 回城改回原版逻辑:右扳机不再在空技能格上免费开传送门;触屏回城钮用身上的回城书 / 卷轴并显示剩余次数,用完时提示;「免费回城」改为「选项 → 自定义」里的开关,缺省关。
  • 手柄:左摇杆能在图形 / 自定义页移动;创建角色页「无极」旁按键提示随手柄类型显示、按「上」不再丢焦点;物品栏「比较(按住)」;腰带下的手柄提示不再被屏幕底边挡住;选人页角色列表恢复主机版字号。

已知问题 / 未验证:选人页切换手柄 / 触屏时人物闪一下;商店开着时从触屏切到手柄,十字键需重开商店;少数带数量的图标数字偏下。本版只在骁龙(Adreno 740)上复测,天玑(Mali)在此前测试版上验证过、本版未复测;16K 页内核、Adreno 750–799、8 GB 及以下内存的长时间游玩未实测。

鸣谢:d2r-mobile 原作者 jhaizhou-ops 及上游贡献者;字体霞鹜文楷(SIL OFL 1.1);第三方许可证见包内 THIRD_PARTY_NOTICES。制作:Augustus。

English

What it is: runs your own Nintendo Switch copy of Diablo II: Resurrected (3.3.94012) on Android. The APK contains no game content; on first launch the app builds the resources on the phone from your own game files (about 6–7 minutes, instant afterwards).

Install and verify

  • Install D2RMobile-android-1.0.1-cb97d10.apk below (package com.augustusplay.d2rmobileplus).
  • File SHA-256: 143df9663153463815d9aee0f9205b83d718a5b0d7afb13a362b2b84becd8eab
  • Signing certificate SHA-256: b4af06c165dd8699ab9f2b0dec8f6c2de05cd4d01f510fe63778eac6898a52da
  • Requires a 64-bit phone, your own ExeFS and data in Download/S2X/D2R Mobile/, and "All files access" on first launch.

In this release

  • Generation failures name the cause: missing or wrong-size game files (listed), not enough space (how much more), wrong version; Share Diagnostics works after a failed generation and includes the full, scrubbed generation logs. The pre-check only requires the files the generator actually reads.
  • Town portal back to the original rules: RT no longer opens a free portal on an empty skill slot; the touch portal button uses your tome / scrolls, shows how many are left and says so when none are; Free Town Portal is now an option in Options → Custom, off by default.
  • Controller: the left stick moves on the Graphics / Custom pages; the key cap next to Elysium follows the controller type and Up no longer loses focus; "Compare (hold)"; the belt hints under the potions are no longer cut off by the screen edge; the character list is back to console font sizes.

Known issues / not verified: the character flickers on the select screen when switching controller / touch; with a merchant open, switching from touch to controller leaves the D-pad dead until the shop is reopened; a few stack counts sit slightly low. Retested on Snapdragon (Adreno 740) only; MediaTek (Mali) was verified on an earlier test build, not retested on this one; 16K-page kernels, Adreno 750–799 and long sessions on 8 GB phones are untested.

Credits: jhaizhou-ops (author of d2r-mobile) and upstream contributors; LXGW WenKai (SIL OFL 1.1); third-party licences in THIRD_PARTY_NOTICES inside the app. Made by Augustus.

D2R Mobile Plus for iOS 1.0.0 RC1 (a2bb5c3) — source only

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@augustxxx-debug augustxxx-debug released this 29 Oct 18:26

iOS 1.0.0 RC1 · 首个正式候选版(显示版本 1.0.0+203 · a2bb5c3)

本软件免费,任何付费渠道都是倒卖。官网 https://d2rplus.augustusplay.com/ · QQ 群 1129913678

iOS 只发布源码:请按 README 用你自己的 Switch 版游戏文件(3.3.94012)和 Xcode 构建;免费 Apple ID 签名每 7 天需重签。本页不提供安装包。

光追阴影(实验性)

太阳下的建筑、碎石、人物与怪物投出真实阴影,画面立体感明显提升。图形页手动开启,缺省关;需 A17 Pro 及以上的 iPhone(iPad Pro M4、M3 及以上的 Mac 同样支持)。

光追关 光追开
光追关 光追开

第二幕·碎石荒野,同一位置、同一时刻。

iPhone Duo 内屏全屏适配

内屏铺满整屏;前端、角色、选项、通知、底栏全部重新排版;内外屏切换自动适应,字体与焦点不再错位。

iPhone Duo 内屏

画面与帧率

  • MetalFX 空间超分:自动 / 省电 / 均衡 / 高画质四档,切换即时生效。
  • 渲染分辨率:按机型自动选像素预算,高像素屏不再白白吃性能。
  • 120 帧(实验性):ProMotion 屏可选;实际帧率视机型与场景而定(iPhone 17 Pro 实测约 56–75 帧)。

更稳、更顺

  • 修复长时间游玩内存持续上涨、约半小时被系统关闭;启动时按本机内存上限自动选缺省画质。
  • 修复偶发卡死(怪物血条处),现在即使发生也会在 0.1 秒内自愈。
  • 修复手柄模式打开佣兵物品栏闪退、加宽储藏箱关闭后漂移、过场后小地图消失。
  • 手柄模式也显示经验行与帧数;暂停菜单两种模式统一;游戏难度移到「选项 → 游戏」。
  • 界面字体换成开源的霞鹜文楷(SIL OFL 1.1);分享诊断日志自动去掉个人信息。
  • 游戏内「加入社区讨论」入口,主菜单与暂停菜单都能打开。

已知问题

  • 免费签名单进程上限约 3.4 GB;120 帧长局内存约 2.7 GB 趋平,系统会持续发内存告警但不被关闭(付费开发者账号可解除)。下个版本(RC2)彻底修复内存上涨。
  • 光追为实验性:120 帧下只有半分辨率硬阴影;长时间开光追后段内存仍缓慢上涨。
  • iPhone Duo 内屏 120 帧长局离内存上限余量较小。

即将推出(预计 11 月初开放测试)

  • 跨平台联机(测试版):iOS、安卓、Mac 互通,最多 4 人同一个世界。
  • AI 帧生成(实验性):基于 Apple MetalFX 的机器学习帧插值,60 帧渲染、120 帧显示。

鸣谢:d2r-mobile 原作者 jhaizhou-ops;上游修复贡献者 vertanom;字体霞鹜文楷(SIL OFL 1.1)。制作:Augustus。


English — First release candidate of the iOS build. Source only: build it with your own Switch game files (3.3.94012) and Xcode as the README describes. Highlights: experimental ray-traced shadows (off by default, A17 Pro and later), full-screen iPhone Duo inner-display layout, MetalFX spatial upscaling and render-resolution tiers, experimental 120 fps, fixes for the long-session memory growth and the rare freeze, controller-mode fixes, LXGW WenKai UI font, in-game community entry. Known issues: free signing caps memory at about 3.4 GB (warnings but no termination in long 120 fps runs); ray tracing is experimental. Coming in early November (testing): cross-platform co-op and AI frame generation. This software is free; any paid copy is a resale.