A Unity Visual Scripting demo set within a 3D space shooter game prototype. Created for the Unite Now 2020 session "Unity Visual Scripting for Programmers."
This demo features the following concepts / examples:
- Using C# functions within visual scripting graphs
- Customizing reflected C# units
- How to create a custom Visual Scripting unit / node
- Accessing Visual Scripting events & variables in C# scripts
- Using Visual Scripting with the new Input System
- Creating a speed boost powerup with Visual Scripting
- Working with custom events, particle systems, super units, & scriptable objects
**To use this Unity project, you must use Unity version 2019.4.13f1.