- Implemented an A* grid-based search algorithm.
- The searching behavior a BFS like algorithm to visit priority of neighbor nodes w/ higher
int f
value, which is a dynamic value relate to its current node during the search process, that equals to the sum ofint h (Heuristic)
andint g
value, i.e.,f(n) = g(n) + h(n)
. - A set of tests is provided by Udacity and have been passed using such implementation.
- The searching behavior a BFS like algorithm to visit priority of neighbor nodes w/ higher
- In this project, an A* search algorithm is utilized to implement a path planning algorithm
- It is based on OpenStreetMap API.
- It searches an optimal path from givin start to end position.