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19 changes: 19 additions & 0 deletions Snake Game (GUI)/README.md
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# Snake Game (GUI)

Snake game is an Arcade Maze Game which has been developed by Gremlin Industries. The player’s objective in the game is to achieve maximum points as possible by collecting food or fruits. The player loses once the snake hits the wall or hits itself.

## Setup instructions

In order to run this script, You just need the following 3 modules -

- **Pygame:** It is a set of Python modules designed for writing video games.
- **Time:** This function is used to count the number of seconds elapsed since the epoch.
- **Random:** This function is used to generate random numbers in Python by using random module. **Pygame, Time and Random**

## Output

![Snake Game](game.png)
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Add Image Rather than link

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Sorry, I didn't get you!


## Author

[Charvy Jain](https://github.com/CharvyJain)
Binary file added Snake Game (GUI)/game.png
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127 changes: 127 additions & 0 deletions Snake Game (GUI)/game.py
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import pygame
import time
import random

pygame.init()

white = (255, 255, 255)
yellow = (255, 255, 102)
black = (0, 0, 0)
red = (213, 50, 80)
green = (0, 255, 0)
blue = (50, 153, 213)

dis_width = 600
dis_height = 400

dis = pygame.display.set_mode((dis_width, dis_height))
pygame.display.set_caption('Snake Game In Python')

clock = pygame.time.Clock()

snake_block = 10
snake_speed = 15

font_style = pygame.font.SysFont("bahnschrift", 25)
score_font = pygame.font.SysFont("comicsansms", 35)


def Your_score(score):
value = score_font.render("Your Score: " + str(score), True, yellow)
dis.blit(value, [0, 0])



def our_snake(snake_block, snake_list):
for x in snake_list:
pygame.draw.rect(dis, black, [x[0], x[1], snake_block, snake_block])


def message(msg, color):
mesg = font_style.render(msg, True, color)
dis.blit(mesg, [dis_width / 6, dis_height / 3])


def gameLoop():
game_over = False
game_close = False

x1 = dis_width / 2
y1 = dis_height / 2

x1_change = 0
y1_change = 0

snake_List = []
Length_of_snake = 1

foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0
foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0

while not game_over:

while game_close == True:
dis.fill(blue)
message("You Lost! Press 'C' to Play Again or 'Q' To Quit The Game", red)
Your_score(Length_of_snake - 1)
pygame.display.update()

for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
game_over = True
game_close = False
if event.key == pygame.K_c:
gameLoop()

for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x1_change = -snake_block
y1_change = 0
elif event.key == pygame.K_RIGHT:
x1_change = snake_block
y1_change = 0
elif event.key == pygame.K_UP:
y1_change = -snake_block
x1_change = 0
elif event.key == pygame.K_DOWN:
y1_change = snake_block
x1_change = 0

if x1 >= dis_width or x1 < 0 or y1 >= dis_height or y1 < 0:
game_close = True
x1 += x1_change
y1 += y1_change
dis.fill(blue)
pygame.draw.rect(dis, green, [foodx, foody, snake_block, snake_block])
snake_Head = []
snake_Head.append(x1)
snake_Head.append(y1)
snake_List.append(snake_Head)
if len(snake_List) > Length_of_snake:
del snake_List[0]

for x in snake_List[:-1]:
if x == snake_Head:
game_close = True

our_snake(snake_block, snake_List)
Your_score(Length_of_snake - 1)

pygame.display.update()

if x1 == foodx and y1 == foody:
foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0
foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0
Length_of_snake += 1

clock.tick(snake_speed)

pygame.quit()
quit()

gameLoop()