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I've noticed some strange behavior:
Setting a lightpicker with a directional light having a custom ambient value, causes a short flicker of the object on startup.
Everything is documented here: http://away3d.com/forum/viewthread/3145/
The text was updated successfully, but these errors were encountered:
This may be related to #319.
Sorry, something went wrong.
Not setting a lightpicker to the material bypasses the problem. But now there is no more possibility to render shadows if I'm correct?
Fix single-frame glitch for ambient light. Closes #410
1e5eb87
DerSchmale
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I've noticed some strange behavior:
Setting a lightpicker with a directional light having a custom ambient value, causes a short flicker of the object on startup.
Everything is documented here:
http://away3d.com/forum/viewthread/3145/
The text was updated successfully, but these errors were encountered: